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branch: master
Commits on Jan 29, 2012
  1. Don't continually try to engrave on an existing permanent or semi-

    Ryan Karl authored
    permanent engraving.
Commits on Jan 28, 2012
  1. fix two-hander with shield issue

    Ryan Karl authored
  2. todo additions

    Ryan Karl authored
Commits on Oct 30, 2011
  1. got rid of some warnings

    authored
Commits on Sep 27, 2011
Commits on Sep 4, 2011
Commits on Aug 18, 2011
  1. @sorear
Commits on Aug 12, 2011
  1. @sorear
  2. @sorear

    Add CallMonster action code

    sorear authored
Commits on Aug 11, 2011
  1. @sorear
  2. @sorear
  3. @sorear
  4. @sorear
  5. @sorear

    Do not attempt Elbereth or hit-and-run against monsters with innate o…

    sorear authored
    …r acquired ranged attacks
  6. @sorear
  7. @sorear

    Do not path through recently seen monsters

    sorear authored
    canidae's idea originally, but the last two commits will (hopefully)
    make it work.
  8. @sorear

    When meleeing, find paths to points adjacent to the monster, not the …

    sorear authored
    …monster itself, avoid the need for the monster to be pathable. Also factors out Point::adjacent_iterator from 3 locations in Fight alone
  9. @sorear
  10. @sorear
Commits on Aug 10, 2011
  1. @sorear

    Merge branch 'combat1108'

    sorear authored
    Conflicts:
    	src/Level.cpp
  2. @sorear
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