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<!DOCTYPE html>
<html>
<head>
<title>C O N D O R</title>
<link href="css/condor.css" rel="stylesheet" />
</head>
<body>
<article>
<canvas id="condor" width="100%" height="100%">
</canvas>
<div class="joystick left" id="joy-left"></div>
<div class="joystick right" id="joy-right"></div>
<div class="hud"></div>
</article>
<script src="deps/zepto.min.js"></script>
<script src="deps/underscore.min.js"></script>
<script src="deps/easel/easel.js"></script>
<script src="deps/easel/BoxBlurFilter.js"></script>
<script src="deps/stats.js"></script>
<script src="deps/events.js"></script>
<script src="deps/zap.js"></script>
<script src="lib/helpers.js"></script>
<script src="lib/game.js"></script>
<script src="lib/levels.js"></script>
<script src="lib/controls.js"></script>
<script src="lib/interface.js"></script>
<script src="lib/Body.js"></script>
<script src="lib/Particle.js"></script>
<script src="lib/Collectable.js"></script>
<script src="lib/Enemy.js"></script>
<script src="lib/Player.js"></script>
<script src="lib/particleManager.js"></script>
<script src="lib/levelManager.js"></script>
<script src="lib/Projectile.js"></script>
<script src="lib/ProjectileCannon.js"></script>
<script src="lib/WeaponBasic.js"></script>
<script src="lib/WeaponCannon.js"></script>
<script>
$(function(){
condor.game.init()
});
</script>
</body>
</html>
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