GoldenEye Setup Editor
Originally created by SubDrag, Wreck And Zoinkity. Feedback can be posted in the shootersforever thread
Downloads
Version 4 (Recommended) | Download |
---|---|
4.3 | Installer / Zip Archive |
4.2 - Carn's Last Build | Installer / Zip Archive |
4.1 | Installer / Zip Archive |
4.0 - Last x86 Build | Installer / Zip Archive |
Version 3 (Legacy) | Download |
---|---|
3.0 - Final | Installer / Zip Archive |
3.0 - SubDrag's Last Build | Installer |
3.0 - Last Win98 build | Installer |
FBX Support
For legal reasons the FBX SDK cannot be included with the editor. If you want FBX support you'll need to install the FBX SDK and copy C:\Program Files\Autodesk\FBX\FBX SDK\2020.0.1\lib\vs2013\x64\release\libfbxsdk.dll
to the editor directory. Then replace GEEdit4\Obj2An8.exe
with this version
Requirements
- Microsoft Visual C++ 2019 Redistributable - x64 & x86
- Microsoft Visual C++ 2013 Redistributable - x64
- DirectX 9.0c Redistributable June 2010 - Download
- Autodesk FBX SDK 2020.0.1 VS2013 (optional) - Download
Warranty
The GoldenEye Setup Editor comes with ABSOLUTELY NO WARRANTY
.
This is free software, and you are welcome to redistribute it under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International license.
FFmpeg/LAME/mpg123/SoX/libdeflate/Xdelta are covered under their own software licenses - check below for more details.
Included Software
- FFmpeg - https://ffmpeg.org/
- LAME - http://lame.sourceforge.net/
- mpg123 - https://www.mpg123.de/
- SoX - http://sox.sourceforge.net/
- libdeflate - https://github.com/ebiggers/libdeflate
- Xdelta - https://github.com/jmacd/xdelta
- ObjToAn8 - https://github.com/jombo23/N64-Tools/tree/master/objtoan8