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Releases: carxt/JohnnyGuitarNVSE

JohnnyGuitarNVSE 5.00

12 Feb 14:14
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Fixed SetViewmodelClipDistance not overriding auto calculated minimum values.
Fixed GetLocationName printing invalid memory as strings.
Added GetViewmodelClipDistance.

JohnnyGuitarNVSE 4.99

06 Feb 11:57
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What's Changed

  • Fixed DialogResponseAddRelatedTopic and handleSettingsUpdate hook by @Demorome in #38
  • Added TriggerScreenSplatterEx by @WallSoGB in #39
  • Added SetViewmodelClipDistance by @WallSoGB in #40

Full Changelog: 4.96b...4.99

JohnnyGuitarNVSE 4.96b

17 Jun 14:49
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**Hotfix release to fix dialog function crashes

JohnnyGuitarNVSE 4.93

09 Nov 16:46
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Changelog

This release requires xNVSE 6.2.3 or newer.

  • Mod fixes:
    • Added sanity checks to GetAmmoEffectsList to fix Rock It Launcher crashes (thanks lStewieAl).
  • Function changes:
    • ApplyWeaponPoison now removes the weapon poison if you don't pass any arguments.

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitarNVSE 4.90

16 Oct 00:37
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Changelog

This hotfix release requires xNVSE 6.2.3 or newer.

  • Mod fixes:

    • Added sanity check to OnAVChange.
    • Added sanity check to OnProcessLevelChange.
    • Added sanity checks to GetAmmoInInventory to fix Rock It Launcher crashes (thanks lStewieAl).
  • New functions:

    • RewardKarmaAlt.
  • Misc:

    • Added PDB file for easier debugging.

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitarNVSE 4.85

15 Aug 13:55
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Changelog

This hotfix release requires xNVSE 6.2.3 or newer.

  • Mod fixes:

    • Fixed OnAVChange event not firing for several actor values (thanks jazzisparis)
    • Made every array function return an empty array by default, instead of Ar_Null (0)
    • Made GetBodyPartTraitString return empty string on invalid input (thanks Demorome)
    • GetEditorID: add alias (GetEDID), add calling reference syntax support (i.e. ref.GetEDID), handle invalid forms (thanks Demorome)
    • Added a dump of all loaded DLLs to JohnnyGuitarNVSE.log on game start for debugging
  • New functions:

    • GetFormRecipesAlt, GetMoonPhase

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitarNVSE 4.81

23 Jul 08:42
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Changelog

This hotfix release requires xNVSE 6.2.3 or newer.

  • Mod fixes:
    • Fixed new misc stats becoming invisible when loading a save
    • Attempted to fix crash when retrieving editor ID for references in console

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitarNVSE 4.80

21 Jul 16:45
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Changelog

This release requires xNVSE 6.2.3 or newer.

  • Mod fixes:

    • Made bFixDeathVoicelines 1 by default in the code
    • Fixed ToggleLevelUpMenu not working properly
    • Changed exported WorldToScreen to accept an int for offscreenHandling
  • New functions:

    • Get/ModExtraMiscStat, SetOnProcessLevelChangeEventHandler

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitarNVSE 4.75

28 Jun 13:51
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Changelog

This release requires xNVSE 6.2.3 or newer.

  • Mod fixes:

    • More fixes for death voicelines fix, this will never end
    • Fixed incorrect number of args for SetCustomReputationChangeIcon
    • Made SetCustomReputationChangeIcon work with corner messages as well as messageboxes
  • Game fixes:

    • Fixed SaveINI function not saving changes for renderer settings
    • Added nullchecks to fix some rare crashes
    • Added a check to prevent actors from saying their lines when their head is dismembered
  • New functions:

    • Get/SetFactionFlags, GetLandTextureUnderFeet

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.

JohnnyGuitarNVSE 4.70

12 Jun 15:02
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Changelog

This release requires xNVSE 6.2.3 or newer.

  • Mod fixes:

    • Fixed death voicelines fix conflicting with death responses fix
    • Added alias names for encounter zone functions, thanks Trooper
    • Moved GetCompassTargets to ShowOff NVSE, thanks Demorome
    • Added an optional argument to GetCompassHostiles to account for Improved Detection perk entry point, thanks Demorome
    • Refactored the code
  • Game fixes:

    • Fixed GetINISetting function not working with renderer settings
  • New functions:

    • GetSystemColorAlt, SetCustomReputationChangeIcon, SetArmor/WeaponAltTexture, ClearWeapon/ArmorAltTexture, Add/RemoveNavmeshObstacle, RollCredits

Installation

  • Install with a mod manager, or manually unpack the archive and move the .dll and .ini to Fallout New Vegas/Data/NVSE/Plugins directory.