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#VRML V2.0 utf8
# ----------------------------------------------------------------------------
# Header synchronized with walk_2.wrl (bindable nodes cannot be within inline)
NavigationInfo {
headlight TRUE
type "FLY"
}
# Camera settings "encoded" in the VRML declaration below :
# direction -0.0113244447857141 -0.0116086201742291 -0.0117045594379305
# up -0.408659428358078 -0.4189142286777496 0.8108685612678527
# gravityUp 0 0 1
Transform {
translation 1.3151321411132813 1.0828558206558228 2.4163706302642822
rotation 1 0 0 1.5707963705062866
children Viewpoint {
position 0 0 0 # camera position is expressed by translation
orientation -0.1241819038987159 0.9441776275634765 0.3051349222660064 2.4078719615936279
}
}
# pure white background
Background { skyColor [ 1 1 1 ] }
# ----------------------------------------------------------------------------
Inline { url "../walk_1.wrl" }