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What is Catch2?

Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.

Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and local way to share set-up and tear-down code in tests.

Example unit test

#include <catch2/catch_test_macros.hpp>

#include <cstdint>

uint32_t factorial( uint32_t number ) {
    return number <= 1 ? number : factorial(number-1) * number;
}

TEST_CASE( "Factorials are computed", "[factorial]" ) {
    REQUIRE( factorial( 1) == 1 );
    REQUIRE( factorial( 2) == 2 );
    REQUIRE( factorial( 3) == 6 );
    REQUIRE( factorial(10) == 3'628'800 );
}

Example microbenchmark

#include <catch2/catch_test_macros.hpp>
#include <catch2/benchmark/catch_benchmark.hpp>

#include <cstdint>

uint64_t fibonacci(uint64_t number) {
    return number < 2 ? 1 : fibonacci(number - 1) + fibonacci(number - 2);
}

TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
    REQUIRE(Fibonacci(5) == 5);

    REQUIRE(Fibonacci(20) == 6'765);
    BENCHMARK("Fibonacci 20") {
        return Fibonacci(20);
    };

    REQUIRE(Fibonacci(25) == 75'025);
    BENCHMARK("Fibonacci 25") {
        return Fibonacci(25);
    };
}

Catch2 v3 has been released!

You are on the devel branch, where the v3 version is being developed. v3 brings a bunch of significant changes, the big one being that Catch2 is no longer a single-header library. Catch2 now behaves as a normal library, with multiple headers and separately compiled implementation.

The documentation is slowly being updated to take these changes into account, but this work is currently still ongoing.

For migrating from the v2 releases to v3, you should look at our documentation. It provides a simple guidelines on getting started, and collects most common migration problems.

For the previous major version of Catch2 look into the v2.x branch here on GitHub.

How to use it

This documentation comprises these three parts:

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