"Infinite Cave Adventure", the roguelike. See:
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caveadventure/incavead
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What you will need ------------------ To compile this game you will need a) A C++11 compiler. (Tested with gcc 4.7 and above.) b) A build environment that supports POSIX. (Though only a small subset is needed; mostly the socket functions.) c) Optionally: CMake d) Optionally, if you want to change the config file syntax: the "ragel" tool, http://www.complang.org/ragel/. How to build ------------ Simple instructions, for a reasonably UNIX-like OS: $ mkdir build $ cd build $ cmake .. -DCMAKE_INSTALL_PREFIX=<install prefix> $ make install How to play ----------- a) Change directory to where the 'incavead' binary was installed. b) Run 'incavead', the game server. c) Connect with a telnet client to localhost, port 20020. Example: "puttytel 0.0.0.0 20020" Enjoy! ------
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