Hide content and notifications from this user.
Contact Support about this user's behavior.
A common lisp wrapper for SDL2_TTF used for loading fonts and creating text assets
Common Lisp bindings for SDL2 using C2FFI.
(c-include "file.h") => complete FFI wrapper
From the stream
Code Evaluate Play Loop
Lisp to GLSL Language Translator
miscs notes that may end up in things
a bunch of submodules that might keep me a bit more organsied
A front-end for cl-soil which loads images straight to cepl:c-arrays and cepl:textures
Rewrite of the temporal function code from cepl.
A couple of lambda shorthand macros
macroexpand-all function that calls each implementation's equivalent
common lisp library providing common math functions used in games
Nothing yet, just researching. Will be moved to fuse-compound when under real development
Lispy bindings over the Newton Dynamics physics library
Example showing how to hook up NFC in android with Fuse
Some examples for the CEPL library
The GLSL spec as a datastructure
A small event system for games
Library of common helpful gpu functions
Master package to load all dendrite packages
Package that let's sdl2 host cepl
glop host for cepl
Test for some cepl stuff
nout of use, just dicking around
Macros for setting a place for the duration of a scope
cl-opengl is a set of CFFI bindings to the OpenGL, GLU and GLUT APIs.