node.js + web sockets + cloud based game
cannot be explained easily
Install & Play
- Pull down source
- make sure you have your npm packages (
npm install socket.io,
npm install node-static)
- start up the server
- open up http://127.0.0.1/board on a machine (preferably one connected to a tv)
- each player opens up http://127.0.0.1/ (preferably their phones)
- players pick their piece, and their board locations .... repeat.
- "enjoy" every time your piece/location gets hit.