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The scenery entry format for crash 3 is nearly identical, except one field was made unsigned instead of signed. Still thinking about how exactly I want to approach this, but it should be easy either way.
The text was updated successfully, but these errors were encountered:
The scenery entry format for crash 3 is nearly identical, except one field was made unsigned instead of signed. Still thinking about how exactly I want to approach this, but it should be easy either way.
The text was updated successfully, but these errors were encountered: