Alpha Release #4.3 (bayer-test)

@HipsterSloth HipsterSloth released this Jul 3, 2016

This is an experimental release from the bayer-test branch. @rovarma figured out how to tell the p3eye camera to operate in Bayer filter mode (1 byte per pixel), as compared to the usual YUV422 filter mode (2 bytes per pixel). This effectively halves the bandwidth used by each camera and potentially helps with the poor camera performance many were seeing. I integrated his changes from PS3EyeDriver fork: https://github.com/rovarma/PS3EYEDriver/tree/bayer-test into the bayer-test branch and made this build from that. Once more people have had a chance to test this I'll incorporate this into master.
EDIT1: Patched zip to include missing steamvr batch file
EDIT2: Patched zip to include crash fix for ColorCalibration tool in os x + increase max tracker count to 4
EDIT3: Patched zip to include fix to test_camera.exe to use up to 4 trackers at once.

NOTE User PickleFart9 has kindly made a series of setup video for this release:
https://www.youtube.com/playlist?list=PLdTzPEXdRty6gBwmFq9AxZ4TUYSp5IFBJ

IMPORTANT STEAM VR NOTE
SteamVR just updated today (7/5/2016) making the 64-bit vrserver the default. The problem with this is that I'm not currently building 64-bit version of the plugin yet, though I'm going to fix that soon.

In the mean time do the following gross work around:

  1. Go to: C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin (Or where ever your SteamVR folder lives)
  2. Rename the "win64" folder to "win64_original"
  3. Duplicate the "win32" folder to "win64"

This tricks SteamVR into thinking it's running the 64-bit server

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