New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ca65: Add support for Famicom Disk System (*.FDS) images #419

Closed
TheRealHamtaro126 opened this Issue Apr 10, 2017 · 7 comments

Comments

Projects
None yet
7 participants
@TheRealHamtaro126

TheRealHamtaro126 commented Apr 10, 2017

Can it be possible to add support for building Famicom Disk System (*.FDS) images into CA65? it's viable for homebrewers to make and rewrite disks for that system. and is an important to add to CA65, too!

Also, make sure please tell people to get the FDS BIOS and the disk-based copy protection file (KYODAKU) files themselves, for copyright reasons!

@mrdudz

This comment has been minimized.

Show comment
Hide comment
@mrdudz

mrdudz Apr 10, 2017

Contributor

thats not something the cc65 toolchain should do, imho. for example it does not contain tools to build C64 diskimages either.

Contributor

mrdudz commented Apr 10, 2017

thats not something the cc65 toolchain should do, imho. for example it does not contain tools to build C64 diskimages either.

@silverdr

This comment has been minimized.

Show comment
Hide comment
@silverdr

silverdr Apr 10, 2017

Contributor
Contributor

silverdr commented Apr 10, 2017

@oliverschmidt

This comment has been minimized.

Show comment
Hide comment
@oliverschmidt

oliverschmidt Apr 10, 2017

Collaborator

@TheRealHamtaro126: Thanks for your interest in cc65. However I fully agree with the other comments - and therefore close this.

Collaborator

oliverschmidt commented Apr 10, 2017

@TheRealHamtaro126: Thanks for your interest in cc65. However I fully agree with the other comments - and therefore close this.

@nicklausw

This comment has been minimized.

Show comment
Hide comment
@nicklausw

nicklausw Apr 10, 2017

@TheRealHamtaro126 there's always the option to make a set of macros for things like this, or a cfg file.

nicklausw commented Apr 10, 2017

@TheRealHamtaro126 there's always the option to make a set of macros for things like this, or a cfg file.

@polluks

This comment has been minimized.

Show comment
Hide comment
@polluks

polluks Apr 10, 2017

Contributor

@TheRealHamtaro126 indeed, you need a new config because of the ROM header.

Contributor

polluks commented Apr 10, 2017

@TheRealHamtaro126 indeed, you need a new config because of the ROM header.

@bbbradsmith

This comment has been minimized.

Show comment
Hide comment
@bbbradsmith

bbbradsmith May 2, 2017

Contributor

I don't think there's any need for "support", you can already do everything you need with a suitable config file. I made an example here:
https://forums.nesdev.com/viewtopic.php?p=193241#p193241

Contributor

bbbradsmith commented May 2, 2017

I don't think there's any need for "support", you can already do everything you need with a suitable config file. I made an example here:
https://forums.nesdev.com/viewtopic.php?p=193241#p193241

@oliverschmidt

This comment has been minimized.

Show comment
Hide comment
@oliverschmidt

oliverschmidt May 2, 2017

Collaborator

@bbbradsmith:

Maybe you want to add (some of) that information to the cc65 Wiki on a new page (linked at https://github.com/cc65/wiki/wiki#target-platforms). You're already a cc65 Wiki editor.

Collaborator

oliverschmidt commented May 2, 2017

@bbbradsmith:

Maybe you want to add (some of) that information to the cc65 Wiki on a new page (linked at https://github.com/cc65/wiki/wiki#target-platforms). You're already a cc65 Wiki editor.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment