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Something should be done about bitmaps. The issues are:
Ben has given me a little bit of a go-ahead to modify the Gloss API to accomodate I/O-less bitmap loading, which would then apply to the OpenGL back-end as well as gloss-web.
Currently blocking algorithmic images is the need to build bytecode with the Trustworthy flag.
Further comment: even if we tried, we can't actually build bytestring with the Trustworthy flag, because the ghc package depends on it, so it's impossible to use a modified bytestring in conjunction with the GHC API.