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hexflipper.game.json
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hexflipper.game.json
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{
"title": "HexFlipper",
"developer": "Cort Stratton",
"copyright": "©2021 Cort Stratton",
"license": "Open source under the BSD 3-Clause license https://opensource.org/licenses/BSD-3-Clause",
"packages": [],
"scripts": [
"hex_grid.pyxl",
"music.pyxl",
"globals.pyxl",
"beats.pyxl"
],
"modes": [
"Play",
"Menu",
"GameSetup",
"HowToPlay",
"Credits",
"GameOver"
],
"start_mode": "Menu",
"docs": [],
"assets": {
"font": "quad://fonts/deja-8.font.json",
"game_board_map": "game_board.map.json",
"hex_sprite": "hex.sprite.json",
"arrows_sprite": "arrows.sprite.json",
"move_sound": "move.sound.json",
"back_sound": "back.sound.json",
"select_sound": "select.sound.json",
"blip_05_sound": "blip-05.sound.json",
"blip_07_sound": "blip-07.sound.json",
"blip_12_sound": "blip-12.sound.json",
"title_sprite": "title.sprite.json",
"bgmusic_menu_sound": "bgmusic-menu.sound.json",
"bgmusic_menu_to_game_sound": "bgmusic-menu-to-game.sound.json",
"bgmusic_ending_sound": "bgmusic-ending.sound.json",
"bgmusic_sound": "bgmusic.sound.json"
},
"version": 1,
"min_players": 1,
"max_players": 4,
"cooperative": false,
"competitive": true,
"achievements": false,
"highscores": false,
"credits": {
"main": [
"Code:",
"Cort Stratton",
"\"Art\":",
"Cort Stratton",
"\"Design\":",
"Cort Stratton",
"Music:",
"Calamity Range",
"",
"calamityrangemusic.bandcamp.com",
"Thanks:",
"Morgan McGuire",
"",
"Lesley Mathieson",
"",
"Ben Burnes"
],
"extra": ""
},
"links": {
"game": {
"www": "https://game...",
"github": "https://github.com/cdwfs/hexflipper"
},
"developer": {
"twitter": "@postgoodism"
}
},
"description": "A trippy turn-based territory-claiming game for 1-4 players",
"constants": {
"CPU_MOVE_FRAMES": {
"type": "number",
"value": 24,
"description": "How long does each CPU player take to make its move? (it will move its cursor at 50% and commit the move at 100%)"
},
"BASE_SUPER_ARROW_CHANCE": {
"type": "number",
"value": 0.25,
"description": "Probability of one arrow of a moving being a super-arrow capable of flipping another player's hex [0..1]"
},
"SUPER_ARROW_CHANCE_BOOST": {
"type": "number",
"value": 0.1,
"description": "bias applied to the super-arrow chance for each spot below #1 the player is"
},
"DEBUG_DEV_MODE": {
"type": "boolean",
"value": false,
"description": "If true, enables various developer conveniences"
}
},
"screenshot_tag": "HexFlipper",
"y_up": false
}