This is a plugin for luaenv that lets you set global and project-specific environment variables before spawning Lua processes.
To install luaenv-vars, clone this repository into your
~/.luaenv/plugins directory. (You'll need a recent version of luaenv
that supports plugin bundles.)
$ mkdir -p ~/.luaenv/plugins $ cd ~/.luaenv/plugins $ git clone https://github.com/cehoffman/luaenv-vars.git
Define environment variables in an
.luaenv-vars file in your project,
one variable per line, in the format
VAR=value. For example:
You can perform variable substitution with the traditional
syntax. For example, to append to
You may also have conditional variable assignments, such that a variable will only be set if it is not already defined or is blank:
JAVA_OPTS?=-server -Xmx768m -Xms768m -Xmn128m -Xss20m
In the above case,
JAVA_OPTS will only be set if
currently empty (i.e., if
[ -z "$JAVA_OPTS" ] is true).
Spaces are allowed in values; quoting is not necessary. Expansion and
command substitution are not allowed. Lines beginning with
# or any
lines not in the format VAR=value will be ignored.
Variables specified in the
~/.luaenv/vars file will be set
first. Then variables specified in
.luaenv-vars files in any parent
directories of the current directory will be set. Variables from the
.luaenv-vars file in the current directory are set last.
luaenv vars command to print all environment variables in the
order they'll be set.
1.2.0 (March 4, 2013)
- Converted from rbenv to luaenv
- Initial public release.
© 2012 Sam Stephenson, Chris Hoffman. Released under the MIT license. See
LICENSE for details.