LuaWatchKitFirstApp is a very simple Watch app, using WatchKit and live-coded in Lua with CodeFlow. It presents a gallery of characters in which you can navigate with two buttons, Next and Previous. Tapping on the character's picture navigates to a detail screen, and a contextual menu on the main screen gives access to page-navigation-organized modal controllers that illustrate the use of maps and image animation.
LuaWatchKitFirstApp shows, on the Objective-C side, how to use a Lua Context for live-coding an iOS or OS X app extension. On the Lua side, all code and image resources can be dynamically changed and the changes are immediately visible on the Watch screen.
A Mac with Celedev CodeFlow version 0.9.18 or later.
Works on the iOS simulator running iOS 8.2 or later.
How to use this code sample
Open the CodeFlow project for this sample application.
This will automatically update the associated Xcode project, so that paths and other build settings are correctly set for your environment.
Open the associated Xcode project. You can do this in CodeFlow with the menu command
Program -> Open Xcode Project.
Run the application on a device or in the simulator.
In CodeFlow, select the application in the
Targetpopup menu in the project window toolbar. The app stops on a breakpoint at the first line of the Lua program.
Click on the
Continuebutton in the toolbar (or use the CodeFlow debugger for stepping in the program)
Enjoy the power of live coding with CodeFlow
Some libraries / header files in the sample app Xcode project are missing
⇒ Fix: open the corresponding CodeFlow project, and CodeFlow will update the associated Xcode project, so that paths and libraries are correctly set.
This application is provided under the MIT License (MIT)
Copyright (c) 2014-2015 Celedev.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.