diff --git a/src/guiConfigureWorld.cpp b/src/guiConfigureWorld.cpp index 38f1a554dbb1..fdcd0d3e872e 100644 --- a/src/guiConfigureWorld.cpp +++ b/src/guiConfigureWorld.cpp @@ -414,8 +414,9 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event) else if(selected_node != NULL && selected_node->getText() != NULL) { std::string modname = wide_to_narrow(selected_node->getText()); - ModSpec mod = m_addonmods[modname]; - enableAllMods(mod.modpack_content,true); + std::map::iterator mod_it = m_addonmods.find(modname); + if(mod_it != m_addonmods.end()) + enableAllMods(mod_it->second.modpack_content,true); } return true; } @@ -427,8 +428,9 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event) if(selected_node != NULL && selected_node->getText() != NULL) { std::string modname = wide_to_narrow(selected_node->getText()); - ModSpec mod = m_addonmods[modname]; - enableAllMods(mod.modpack_content,false); + std::map::iterator mod_it = m_addonmods.find(modname); + if(mod_it != m_addonmods.end()) + enableAllMods(mod_it->second.modpack_content,false); } return true; } @@ -446,7 +448,7 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event) return true; } if(event.GUIEvent.EventType==gui::EGET_TREEVIEW_NODE_SELECT && - event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW) + event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW) { selecting_dep = -1; selecting_rdep = -1; @@ -560,42 +562,49 @@ void GUIConfigureWorld::adjustSidebar() modname_w = L"N/A"; std::string modname = wide_to_narrow(modname_w); - // if no mods installed, don't show buttons or checkbox on the sidebar + ModSpec mspec; + std::map::iterator it = m_addonmods.find(modname); + if(it != m_addonmods.end()) + mspec = it->second; + + m_dependencies_listbox->clear(); + m_rdependencies_listbox->clear(); + + // if no mods installed, there is nothing to enable/disable, so we + // don't show buttons or checkbox on the sidebar if(node->getParent() == m_treeview->getRoot() && !node->hasChilds()) { m_disableall->setVisible(false); m_enableall->setVisible(false); m_enabled_checkbox->setVisible(false); + return; } - else + + // a modpack is not enabled/disabled by itself, only its cotnents + // are. so we show show enable/disable all buttons, but hide the + // checkbox + if(node->getParent() == m_treeview->getRoot() || + mspec.is_modpack) { - // if modpack, show enable/disable all buttons. otherwise, show - // enabled checkbox - if(node->getParent() == m_treeview->getRoot() || - m_addonmods[modname].is_modpack) - { - m_enabled_checkbox->setVisible(false); - m_disableall->setVisible(true); - m_enableall->setVisible(true); - m_modname_text->setText((L"Modpack: "+modname_w).c_str()); - } - else - { - m_disableall->setVisible(false); - m_enableall->setVisible(false); - m_enabled_checkbox->setVisible(true); - m_modname_text->setText((L"Mod: "+modname_w).c_str()); - } - } + m_enabled_checkbox->setVisible(false); + m_disableall->setVisible(true); + m_enableall->setVisible(true); + m_modname_text->setText((L"Modpack: "+modname_w).c_str()); + return; + } + + // for a normal mod, we hide the enable/disable all buttons, but show the checkbox. + m_disableall->setVisible(false); + m_enableall->setVisible(false); + m_enabled_checkbox->setVisible(true); + m_modname_text->setText((L"Mod: "+modname_w).c_str()); + // the mod is enabled unless it is disabled in the world.mt settings. bool mod_enabled = true; if(m_settings.exists("load_mod_"+modname)) mod_enabled = m_settings.getBool("load_mod_"+modname); m_enabled_checkbox->setChecked(mod_enabled); - // dependencies of this mod: - m_dependencies_listbox->clear(); - ModSpec mspec = m_addonmods[modname]; for(std::set::iterator it=mspec.depends.begin(); it != mspec.depends.end(); ++it) { @@ -611,9 +620,7 @@ void GUIConfigureWorld::adjustSidebar() m_dependencies_listbox->addItem(narrow_to_wide(dependency).c_str()); } - // reverse dependencies of this mod: - m_rdependencies_listbox->clear(); std::pair< std::multimap::iterator, std::multimap::iterator > rdep = m_reverse_depends.equal_range(modname); @@ -639,19 +646,25 @@ void GUIConfigureWorld::enableAllMods(std::map mods,bool e enableAllMods(mod.modpack_content,enable); else // not a modpack setEnabled(mod.name, enable); + } } void GUIConfigureWorld::enableMod(std::string modname) { + std::map::iterator mod_it = m_addonmods.find(modname); + if(mod_it == m_addonmods.end()){ + errorstream << "enableMod() called with invalid mod name \"" << modname << "\"" << std::endl; + return; + } + ModSpec mspec = mod_it->second; m_settings.setBool("load_mod_"+modname,true); std::map::iterator it = m_nodes.find(modname); - if(it != m_nodes.end()) + if(it != m_nodes.end()) (*it).second->setIcon(CHECKMARK_STR); m_new_mod_names.erase(modname); //also enable all dependencies - ModSpec mspec = m_addonmods[modname]; for(std::set::iterator it=mspec.depends.begin(); it != mspec.depends.end(); ++it) { @@ -664,6 +677,12 @@ void GUIConfigureWorld::enableMod(std::string modname) void GUIConfigureWorld::disableMod(std::string modname) { + std::map::iterator mod_it = m_addonmods.find(modname); + if(mod_it == m_addonmods.end()){ + errorstream << "disableMod() called with invalid mod name \"" << modname << "\"" << std::endl; + return; + } + m_settings.setBool("load_mod_"+modname,false); std::map::iterator it = m_nodes.find(modname);