Revision: 339a0237a8c16f2c269f826d78e28ca54a13bfd1 Build: 2023-04-04T11:43:44+03:00 Crash date 07:04:2023. Time 16:14 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz Number Of Processors: 12 Physical Memory: 24498 MB (Available: 5505 MB) Commit Charge Limit: 59738 MB *** Operation System *** Windows 10 Professional (Version 10.0, Build 19045) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 00007FF6C4F09188 01:0000000000DE8188 C:\Wow Servers\bot_celguar_server\bin\x64_RelWithDebInfo\mangosd.exe Registers: RAX:0000000000000000 RBX:000000233E7FED08 RCX:000001720F00EB10 RDX:000000233E7FEB40 RSI:0000017269E19520 RDI:000000233E7FEC20 R8: 400F013860000000 R9: 00007FF6C4120000 R10:000000233E7FEB00 R11:0000000000000001 R12:00000171107F95E0 R13:0000000000000001 R14:0000000000000001 R15:0000000100000020 CS:RIP:0033:00007FF6C4F09188 SS:RSP:002B:000000003E7FEB10 RBP:78C56B90 DS:002B ES:002B FS:0053 GS:002B Flags:00010246 Call stack: Address Frame Function SourceFile 00007FF6C4F09188 000000233E7FEBF0 ai::ArrowFormation::GetLocationInternal+278 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\Arrow.cpp line 45 00007FF6C4DA56D2 000000233E7FEC40 ai::MoveAheadFormation::GetLocation+32 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\Formations.cpp line 83 00007FF6C4EB571B 000000233E7FED70 ai::FreeMoveCenterValue::Calculate+19B C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\FreeMoveValues.cpp line 31 00007FF6C4C1EB4D 000000233E7FEDF0 ai::CalculatedValue::Get+AD C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Value.h line 62 00007FF6C4EB54EB 000000233E7FEEA0 ai::CanFreeMoveToValue::Calculate+FB C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\FreeMoveValues.cpp line 113 00007FF6C4C1F23C 000000233E7FEEF0 ai::CalculatedValue::Get+9C C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Value.h line 62 00007FF6C4E9C38D 000000233E7FF190 ai::GrindTargetValue::FindTargetForGrinding+91D C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\GrindTargetValue.cpp line 84 00007FF6C4E9BA40 000000233E7FF1C0 ai::GrindTargetValue::Calculate+40 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\GrindTargetValue.cpp line 25 00007FF6C4C1D9FC 000000233E7FF210 ai::CalculatedValue::Get+9C C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Value.h line 62 00007FF6C4DA2A11 000000233E7FF2C0 ai::AttackAnythingAction::isUseful+A1 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\actions\ChooseTargetActions.cpp line 26 00007FF6C4C717B6 000000233E7FF6B0 ai::Engine::DoNextAction+976 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Engine.cpp line 178 00007FF6C4AFFF25 000000233E7FF780 PlayerbotAI::DoNextAction+1F5 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\PlayerbotAI.cpp line 1424 00007FF6C4B18A8A 000000233E7FF9A0 PlayerbotAI::UpdateAIInternal+96A C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\PlayerbotAI.cpp line 745 00007FF6C4B17D1A 000000233E7FFB00 PlayerbotAI::UpdateAI+D0A C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\PlayerbotAI.cpp line 394 00007FF6C42BEC81 000000233E7FFB30 Player::UpdateAI+21 C:\Wow Servers\bot_celguar_server\src\game\Entities\Player.cpp line 1665 00007FF6C44CCD19 000000233E7FFCD0 Map::Update+879 C:\Wow Servers\bot_celguar_server\src\game\Maps\Map.cpp line 1159 00007FF6C43BF707 000000233E7FFD00 MapUpdateWorker::execute+17 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapWorkers.h line 53 00007FF6C46791BC 000000233E7FFD30 MapUpdater::WorkerThread+DC C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 98 00007FF6C4678E0F 000000233E7FFD60 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E7FFD90 _configthreadlocale+92 00007FF846EA7614 000000233E7FFDC0 BaseThreadInitThunk+14 00007FF8487426A1 000000233E7FFE40 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233DAFF540 NtDelayExecution+14 00007FF84640B16E 000000233DAFF5E0 SleepEx+9E 00007FF82C242EEC 000000233DAFF630 _Thrd_sleep+3C 00007FF6C41B7273 000000233DAFF680 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 00007FF6C41C2259 000000233DAFF6B0 std::this_thread::sleep_for<__int64,std::ratio<1,1> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 00007FF6C41C9089 000000233DAFFB80 Master::Run+11C9 C:\Wow Servers\bot_celguar_server\src\mangosd\Master.cpp line 235 00007FF6C41BD16B 000000233DAFFDC0 main+120B C:\Wow Servers\bot_celguar_server\src\mangosd\Main.cpp line 211 00007FF6C4F5DC3C 000000233DAFFE00 __scrt_common_main_seh+10C D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 00007FF846EA7614 000000233DAFFE30 BaseThreadInitThunk+14 00007FF8487426A1 000000233DAFFEB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233DEFFCC0 NtDelayExecution+14 00007FF84640B16E 000000233DEFFD60 SleepEx+9E 00007FF82C242EEC 000000233DEFFDB0 _Thrd_sleep+3C 00007FF6C41B7273 000000233DEFFE00 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 00007FF6C41B71D9 000000233DEFFE30 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 00007FF6C41F8C05 000000233DEFFE60 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 00007FF6C4205C7A 000000233DEFFE90 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 00007FF6C41F8A3F 000000233DEFFEC0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233DEFFEF0 _configthreadlocale+92 00007FF846EA7614 000000233DEFFF20 BaseThreadInitThunk+14 00007FF8487426A1 000000233DEFFFA0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233DFFF8D0 NtDelayExecution+14 00007FF84640B16E 000000233DFFF970 SleepEx+9E 00007FF82C242EEC 000000233DFFF9C0 _Thrd_sleep+3C 00007FF6C41B7273 000000233DFFFA10 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 00007FF6C41B71D9 000000233DFFFA40 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 00007FF6C41F8C05 000000233DFFFA70 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 00007FF6C4205C7A 000000233DFFFAA0 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 00007FF6C41F8A3F 000000233DFFFAD0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233DFFFB00 _configthreadlocale+92 00007FF846EA7614 000000233DFFFB30 BaseThreadInitThunk+14 00007FF8487426A1 000000233DFFFBB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233E0FF950 NtDelayExecution+14 00007FF84640B16E 000000233E0FF9F0 SleepEx+9E 00007FF82C242EEC 000000233E0FFA40 _Thrd_sleep+3C 00007FF6C41B7273 000000233E0FFA90 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 00007FF6C41B71D9 000000233E0FFAC0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 00007FF6C41F8C05 000000233E0FFAF0 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 00007FF6C4205C7A 000000233E0FFB20 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 00007FF6C41F8A3F 000000233E0FFB50 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E0FFB80 _configthreadlocale+92 00007FF846EA7614 000000233E0FFBB0 BaseThreadInitThunk+14 00007FF8487426A1 000000233E0FFC30 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233E1FF7C0 NtDelayExecution+14 00007FF84640B16E 000000233E1FF860 SleepEx+9E 00007FF82C242EEC 000000233E1FF8B0 _Thrd_sleep+3C 00007FF6C41B7273 000000233E1FF900 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 00007FF6C41B71D9 000000233E1FF930 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 00007FF6C41F8C05 000000233E1FF960 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 00007FF6C4205C7A 000000233E1FF990 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 00007FF6C41F8A3F 000000233E1FF9C0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E1FF9F0 _configthreadlocale+92 00007FF846EA7614 000000233E1FFA20 BaseThreadInitThunk+14 00007FF8487426A1 000000233E1FFAA0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233E2FFBB0 NtDelayExecution+14 00007FF84640B16E 000000233E2FFC50 SleepEx+9E 00007FF82C242EEC 000000233E2FFCA0 _Thrd_sleep+3C 00007FF6C41B7273 000000233E2FFCF0 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 00007FF6C41B71D9 000000233E2FFD20 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 00007FF6C41F8C05 000000233E2FFD50 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 00007FF6C4205C7A 000000233E2FFD80 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 00007FF6C41F8A3F 000000233E2FFDB0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E2FFDE0 _configthreadlocale+92 00007FF846EA7614 000000233E2FFE10 BaseThreadInitThunk+14 00007FF8487426A1 000000233E2FFE90 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E5FF950 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E5FF9D0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E5FFA10 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E5FFA40 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E5FFA70 _Cnd_wait+3A 00007FF6C4679149 000000233E5FFAA0 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 00007FF6C4678E0F 000000233E5FFAD0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E5FFB00 _configthreadlocale+92 00007FF846EA7614 000000233E5FFB30 BaseThreadInitThunk+14 00007FF8487426A1 000000233E5FFBB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E6FFAE0 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E6FFB60 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E6FFBA0 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E6FFBD0 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E6FFC00 _Cnd_wait+3A 00007FF6C4679149 000000233E6FFC30 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 00007FF6C4678E0F 000000233E6FFC60 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E6FFC90 _configthreadlocale+92 00007FF846EA7614 000000233E6FFCC0 BaseThreadInitThunk+14 00007FF8487426A1 000000233E6FFD40 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E8FFB30 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E8FFBB0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E8FFBF0 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E8FFC20 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E8FFC50 _Cnd_wait+3A 00007FF6C4679149 000000233E8FFC80 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 00007FF6C4678E0F 000000233E8FFCB0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E8FFCE0 _configthreadlocale+92 00007FF846EA7614 000000233E8FFD10 BaseThreadInitThunk+14 00007FF8487426A1 000000233E8FFD90 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E9FFA70 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E9FFAF0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E9FFB30 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E9FFB60 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E9FFB90 _Cnd_wait+3A 00007FF6C4679149 000000233E9FFBC0 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 00007FF6C4678E0F 000000233E9FFBF0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E9FFC20 _configthreadlocale+92 00007FF846EA7614 000000233E9FFC50 BaseThreadInitThunk+14 00007FF8487426A1 000000233E9FFCD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233EAFF740 NtWaitForAlertByThreadId+14 00007FF848754131 000000233EAFF7C0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233EAFF800 SleepConditionVariableSRW+29 00007FF82C242A09 000000233EAFF830 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233EAFF860 _Cnd_wait+3A 00007FF6C4679149 000000233EAFF890 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 00007FF6C4678E0F 000000233EAFF8C0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233EAFF8F0 _configthreadlocale+92 00007FF846EA7614 000000233EAFF920 BaseThreadInitThunk+14 00007FF8487426A1 000000233EAFF9A0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233EBFF580 NtDelayExecution+14 00007FF84640B16E 000000233EBFF620 SleepEx+9E 00007FF82C242EEC 000000233EBFF670 _Thrd_sleep+3C 00007FF6C41B7273 000000233EBFF6C0 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 00007FF6C41B71D9 000000233EBFF6F0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 00007FF6C46C8FDF 000000233EBFF7D0 NamreebAnticheat::AntispamMgr::WorkerLoop+4FF C:\Wow Servers\bot_celguar_server\src\game\Anticheat\module\Antispam\antispammgr.cpp line 190 00007FF6C46C240F 000000233EBFF800 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233EBFF830 _configthreadlocale+92 00007FF846EA7614 000000233EBFF860 BaseThreadInitThunk+14 00007FF8487426A1 000000233EBFF8E0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233F5FF870 NtWaitForAlertByThreadId+14 00007FF848754131 000000233F5FF8F0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233F5FF930 SleepConditionVariableSRW+29 00007FF82C242A09 000000233F5FF960 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233F5FF990 _Cnd_wait+3A 00007FF6C4679A53 000000233F5FF9C0 MapUpdater::wait+43 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 51 00007FF6C43BC622 000000233F5FFA00 MapManager::Update+152 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapManager.cpp line 208 00007FF6C421DEF7 000000233F5FFA90 World::Update+497 C:\Wow Servers\bot_celguar_server\src\game\World\World.cpp line 1826 00007FF6C41D3BF4 000000233F5FFAC0 WorldRunnable::run+74 C:\Wow Servers\bot_celguar_server\src\mangosd\WorldRunnable.cpp line 56 00007FF6C41F8A3F 000000233F5FFAF0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233F5FFB20 _configthreadlocale+92 00007FF846EA7614 000000233F5FFB50 BaseThreadInitThunk+14 00007FF8487426A1 000000233F5FFBD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D184 000000233F6FF3F0 NtReadFile+14 00007FF8463F5593 000000233F6FF470 ReadFile+73 00007FF8462A84A9 000000233F6FF510 _read+209 00007FF8462A8342 000000233F6FF550 _read+A2 00007FF8462A81B0 000000233F6FF580 _fread_nolock_s+210 00007FF846304FEC 000000233F6FF5E0 getc+AC 00007FF6C41B4A9E 000000233F6FF850 CliRunnable::run+15E C:\Wow Servers\bot_celguar_server\src\mangosd\CliRunnable.cpp line 649 00007FF6C41F8A3F 000000233F6FF880 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233F6FF8B0 _configthreadlocale+92 00007FF846EA7614 000000233F6FF8E0 BaseThreadInitThunk+14 00007FF8487426A1 000000233F6FF960 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D1E4 000000233F7FF730 NtRemoveIoCompletion+14 00007FF84641F35F 000000233F7FF790 GetQueuedCompletionStatus+4F 00007FF6C41CDBE0 000000233F7FF8E0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 00007FF6C41D01B4 000000233F7FF9C0 boost::asio::detail::win_iocp_io_context::run+104 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 00007FF6C41BE97A 000000233F7FFA10 std::thread::_Invoke >,0>+1A C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233F7FFA40 _configthreadlocale+92 00007FF846EA7614 000000233F7FFA70 BaseThreadInitThunk+14 00007FF8487426A1 000000233F7FFAF0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D144 000000233F8FF930 ZwWaitForSingleObject+14 00007FF8463E306E 000000233F8FF9D0 WaitForSingleObjectEx+8E 00007FF6C4202763 000000233F8FFA00 boost::asio::detail::win_thread::func::run+33 C:\boost_1_78_0\boost\asio\detail\win_thread.hpp line 122 00007FF6C41D1195 000000233F8FFA30 boost::asio::detail::win_thread_function+25 C:\boost_1_78_0\boost\asio\detail\impl\win_thread.ipp line 127 00007FF8462B1BB2 000000233F8FFA60 _configthreadlocale+92 00007FF846EA7614 000000233F8FFA90 BaseThreadInitThunk+14 00007FF8487426A1 000000233F8FFB10 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D1E4 000000233F9FFAF0 NtRemoveIoCompletion+14 00007FF84641F35F 000000233F9FFB50 GetQueuedCompletionStatus+4F 00007FF6C41CDBE0 000000233F9FFCA0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 00007FF6C41D01B4 000000233F9FFD80 boost::asio::detail::win_iocp_io_context::run+104 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 00007FF6C41BE86B 000000233F9FFDD0 std::thread::_Invoke >,0>+2B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 55 00007FF8462B1BB2 000000233F9FFE00 _configthreadlocale+92 00007FF846EA7614 000000233F9FFE30 BaseThreadInitThunk+14 00007FF8487426A1 000000233F9FFEB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790B14 000000233DBFFBD0 ZwWaitForWorkViaWorkerFactory+14 00007FF848742E17 000000233DBFFED0 TpReleaseCleanupGroupMembers+747 00007FF846EA7614 000000233DBFFF00 BaseThreadInitThunk+14 00007FF8487426A1 000000233DBFFF80 RtlUserThreadStart+21 ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 00007FF6C4F09188 000000233E7FEBF0 ai::ArrowFormation::GetLocationInternal+278 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\Arrow.cpp line 45 Local float orientation = 0x0 Local float x = 0x0 Local ai::MultiLineUnitPlacer placer ai::UnitPlacer float range = 1.500000 float orientation = 5.446392 Local float y = 0x0 Local float offset = 0x0 Local float ground = 0x0 00007FF6C4DA56D2 000000233E7FEC40 ai::MoveAheadFormation::GetLocation+32 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\Formations.cpp line 83 Local Player* master = Local WorldLocation loc unsigned int mapid = 0xF float coord_x = 0.000000 float coord_y = 0.249926 float coord_z = 0.000000 float orientation = -919010432.000000 00007FF6C4EB571B 000000233E7FED70 ai::FreeMoveCenterValue::Calculate+19B C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\FreeMoveValues.cpp line 31 Local ai::PositionEntry pos float x = 0x0 float y = 0x4 float z = 0x8 bool valueSet = 0xC unsigned int mapId = 0x10 Local Unit* followTarget = Local ai::Formation* formation = Local ai::GuidPosition loc ObjectGuid unsigned int m_guid = 0x233E7FEDA0 ai::WorldPosition WorldLocation unsigned int mapid = 0xC4B2181C float coord_x = 0.000000 float coord_y = 263046528510432641024.000000 float coord_z = 0.000000 float orientation = -3404.914062 00007FF6C4C1EB4D 000000233E7FEDF0 ai::CalculatedValue::Get+AD C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Value.h line 62 Local int now = 0x0 00007FF6C4EB54EB 000000233E7FEEA0 ai::CanFreeMoveToValue::Calculate+FB C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\FreeMoveValues.cpp line 113 Local ai::GuidPosition destPos ObjectGuid unsigned int m_guid = 0x0 ai::WorldPosition WorldLocation unsigned int mapid = 0x212 float coord_x = 2295.760010 float coord_y = 6660.930176 float coord_z = 17.841200 float orientation = 5.881760 Local ai::GuidPosition refPos ObjectGuid unsigned int m_guid = 0x7FF6C554CEA0 ai::WorldPosition WorldLocation unsigned int mapid = 0xCE5B1E02 float coord_x = 0.000000 float coord_y = -619.771240 float coord_z = 0.000000 float orientation = -0.000000 00007FF6C4C1F23C 000000233E7FEEF0 ai::CalculatedValue::Get+9C C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Value.h line 62 Local int now = 0x0 00007FF6C4E9C38D 000000233E7FF190 ai::GrindTargetValue::FindTargetForGrinding+91D C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\GrindTargetValue.cpp line 84 Parameter int assistCount = 0x233E7FEFC8 Local Player* master = NULL Local std::list > attackers _List_node_remove_op std::list >& _List = 0x1720F00E1D0 _List_node_remove_op std::list >& _List = 0x1720F00E1D0 std::_List_node* _Head = 0x1720F00E1D0 std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x1720F00E1D0 std::_List_node* _Head = NULL std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 std::_List_node* _Myhead = 0x1720F00E1D0 unsigned int _Mysize = 0x0 Local std::list > targets _List_node_remove_op std::list >& _List = 0x1720F00E5B0 _List_node_remove_op std::list >& _List = 0x1720F00E510 std::_List_node* _Head = 0x1720F00E590 std::_List_node** _Tail = 0x7FF6C50E6D88 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x1720F00E5B0 std::_List_node* _Head = 0x2 std::_List_node* _Next = std::_List_node* _Prev = ObjectGuid _Myval = 0x12 std::_List_node** _Tail = 0x1720F00E1D0 _Next = 0x1720F00E1D0 std::_List_node* _Prev = 0x1720F00E1D0 ObjectGuid _Myval = 0xF130005600895883 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 std::_List_node* _Myhead = 0x1720F00E5B0 unsigned int _Mysize = 0x2 Local Group* group = 0x171B1BD46F0 MemberSlot ObjectGuid guid unsigned int m_guid = 0x270 std::string name = "..." unsigned int group = 0x0 bool assistant = 0x0 unsigned int lastMap = 0x0 unsigned int m_Id = 0x270 std::list > m_memberSlots value_type ObjectGuid guid = 0x17264EB3660 std::string name = "..." unsigned int group = 0x0 bool assistant = 0x0 unsigned int lastMap = 0x0 _List_node_remove_op = 0x171B1BD46F8 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 = 0x171B1BD46F8 GroupRefManager m_memberMgr RefManager LinkedListHead LinkedListElement iFirst = 0x171B1BD4710 LinkedListElement iLast = 0x171B1BD4720 unsigned int iSize = 0x0 ?$Iterator@VLinkedListElement@@ = 0x6F772B28 iterator = 0x6F772B28 iterator = 0xC50B5210 std::set,std::allocator > m_invitees std::_Tree,std::allocator,0> > std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x171B1BD4738 ObjectGuid m_leaderGuid unsigned int m_guid = 0x2A92 std::string m_leaderName = "Virus" int m_leaderLastOnline = 0x6430171B ObjectGuid m_mainTankGuid unsigned int m_guid = 0x0 ObjectGuid m_mainAssistantGuid unsigned int m_guid = 0x0 int m_groupFlags = 0x0 int m_difficulty = 0x0 BattleGround* m_bgGroup = NULL ObjectGuid[8] m_targetIcons [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 int m_lootMethod = 0x3 int m_lootThreshold = 0x2 ObjectGuid m_masterLooterGuid unsigned int m_guid = 0x2A92 ObjectGuid m_currentLooterGuid unsigned int m_guid = 0x2A92 std::unordered_map,std::equal_to,std::allocator > >[2] m_boundInstances [0] = 0x171B1BD47F0 [1] = 0x171B1BD4830 unsigned int* m_subGroupsCounts = NULL Local std::unordered_map,std::equal_to,std::allocator > > needForQuestMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x1723F800000 _Range_eraser std::list,std::allocator > >& _List = 0x1723F800000 std::_List_node,void *>* _Predecessor = 0x1720F00E6B0 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj std::_Uhash_compare,std::equal_to > std::_Uhash_choose_transparency,std::equal_to,void> = 0x0 std::_Compressed_pair,std::_Compressed_pair,float,1>,1> _Mypair = 0x3F800000 std::list,std::allocator > > _List _List_node_remove_op = 0x233E7FF028 std::_Compressed_pair,void *> >,std::_List_val > >,1> _Mypair = 0x233E7FF028 std::_Hash_vec > > > > > _Vec std::_Compressed_pair > > > >,std::_Vector_val > > > > >,1> _Mypair = 0x233E7FF038 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 Local std::_List_iterator > > i std::_List_const_iterator > > std::_List_unchecked_const_iterator >,std::_Iterator_base0> std::_List_node* _Ptr = Local Unit* unit = Local Creature* creature = Local std::_List_const_iterator > > itr std::_List_unchecked_const_iterator >,std::_Iterator_base0> value_type ObjectGuid guid = 0x0 std::string name = 0x8 unsigned int group = 0x28 bool assistant = 0x29 unsigned int lastMap = 0x2C std::_List_node* _Ptr = value_type guid = 0x0 name = 0x8 unsigned int group = 0x28 bool assistant = 0x29 unsigned int lastMap = 0x2C Local Player* member = 00007FF6C4E9BA40 000000233E7FF1C0 ai::GrindTargetValue::Calculate+40 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\values\GrindTargetValue.cpp line 25 Local Group* group = 00007FF6C4C1D9FC 000000233E7FF210 ai::CalculatedValue::Get+9C C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Value.h line 62 Local int now = 0x0 00007FF6C4DA2A11 000000233E7FF2C0 ai::AttackAnythingAction::isUseful+A1 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\actions\ChooseTargetActions.cpp line 26 Local Unit* target = 00007FF6C4C717B6 000000233E7FF6B0 ai::Engine::DoNextAction+976 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\strategy\Engine.cpp line 178 Local ai::Engine* this = 0x17261D0CD40 ai::PlayerbotAIAware PlayerbotAI* ai = 0x1726DCCB950 PlayerbotAIBase unsigned int aiInternalUpdateDelay = 0xE PerformanceMonitorOperation* totalPmo = NULL Player* bot = 0x1726F770580 Player* master = 0x17278C56B90 unsigned int accountId = 0x15 ai::AiObjectContext* aiObjectContext = 0x17161642810 ai::Engine* currentEngine = 0x17261D0CD40 ai::ReactionEngine* reactionEngine = 0x17265E53A30 ai::Engine*[4] engines [0] = 0x17261D0C2C0 [1] = 0x17261D0CD40 [2] = 0x17261D0C440 [3] = 0x17265E53A30 unsigned int currentState = 0x1 ai::ChatHelper chatHelper = 0x1726DCCB9C0 std::queue > > chatCommands = 0x1726DCCB9D0 std::queue > > chatReplies = 0x1726DCCB9F8 PacketHandlingHelper botOutgoingPacketHandlers = 0x1726DCCBA20 PacketHandlingHelper masterIncomingPacketHandlers = 0x1726DCCBAB8 PacketHandlingHelper masterOutgoingPacketHandlers = 0x1726DCCBB50 ai::CompositeChatFilter chatFilter = 0x1726DCCBBE8 PlayerbotSecurity security = 0x1726DCCBC08 std::map,std::allocator >,__int64,std::less,std::allocator > >,std::allocator,std::allocator > const ,__int64> > > whispers = 0x1726DCCBC28 std::pair currentChat = 0x1726DCCBC38 bool[10] allowActive [0] = 0x0 [1] = 0x1 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x1 [9] = 0x1 int[10] allowActiveCheckTimer [0] = 0x642FE29C [1] = 0x6430171B [2] = 0x642FE29C [3] = 0x642FE29C [4] = 0x642FE29C [5] = 0x642FE29C [6] = 0x642FE29C [7] = 0x642FE29C [8] = 0x6430171A [9] = 0x6430171B bool inCombat = 0x0 bool isMoving = 0x1 bool isWaiting = 0x0 unsigned int cheatMask = 0x0 Position jumpDestination = 0x1726DCCBCB0 unsigned int faceTargetUpdateDelay = 0x1F4 bool isPlayerFriend = 0x0 bool isMovingToTransport = 0x0 bool shouldLogOut = 0x0 ai::Queue queue std::list > actions _List_node_remove_op std::list >& _List = 0x1726A261760 std::_List_node* _Head = 0xC std::_List_node** _Tail = 0x172CFD1CAC0 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x17261D0CD50 std::list > triggers _List_node_remove_op = 0x17261D0CD60 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 = 0x17261D0CD60 std::list > multipliers _List_node_remove_op = 0x17261D0CD70 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 = 0x17261D0CD70 ai::AiObjectContext* aiObjectContext = 0x17161642810 std::map,std::allocator >,ai::Strategy *,std::less,std::allocator > >,std::allocator,std::allocator > const ,ai::Strategy *> > > strategies std::_Tree,std::allocator >,ai::Strategy *,std::less,std::allocator > >,std::allocator,std::allocator > const ,ai::Strategy *> >,0> > value_compare = 0x711336F0 std::_Compressed_pair,std::allocator > >,std::_Compressed_pair,std::allocator > const ,ai::Strategy *>,void *> >,std::_Tree_val,std::allocator > const ,ai::Strategy *> > >,1>,1> _Mypair = 0x17261D0CD88 value_compare = 0x17261D0CD88 float lastRelevance = 100.000000 std::string lastAction = "|A:check mail - USELESS|A:auto loot roll - P..." ai::ActionExecutionListeners actionExecutionListeners std::list > listeners _List_node_remove_op std::list >& _List = 0x1726A261460 std::_List_node* _Head = NULL std::_List_node** _Tail = 0x9F00000000000000 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x17261D0CDC8 unsigned int state = 0x1 ai::Action* lastExecutedAction = 0x172DC133580 ai::AiNamedObject ai::AiObject ai::PlayerbotAIAware PlayerbotAI* ai = 0x1726DCCB950 Player* bot = 0x1726F770580 ai::AiObjectContext* context = 0x17161642810 ai::ChatHelper* chat = 0x1726DCCB9C0 std::string name = "bg status" bool verbose = 0x0 float relevance = 100.000000 bool reaction = 0x0 unsigned int duration = 0x64 bool testMode = 0x0 bool initMode = 0x0 Parameter Unit* unit = NULL Parameter int depth = 0x233E7FF330 Parameter bool minimal = 0x233E7FF300 Parameter bool isStunned = 0x233E7FF6E0 Local int currentTime = 0x233E7FF350 Local int iterationsPerTick = 0x233E7FF324 Local bool actionExecuted = 0x233E7FF301 Local ai::ActionBasket* basket = 0x172DAD8B3F0 ai::ActionNode* action = 0x1729E16C980 std::string name = "ù..." ai::Action* action = 0x16 ai::AiNamedObject ai::AiObject ai::PlayerbotAIAware PlayerbotAI* ai = Player* bot = ai::AiObjectContext* context = ai::ChatHelper* chat = std::string name = 0x3E bool verbose = 0x5E float relevance = 0x62 bool reaction = 0x66 unsigned int duration = 0x6A ai::NextAction** continuers = 0x7FF6C5258980 float relevance = -594.571045 std::string name = "ée¡Á..." ai::NextAction** alternatives = 0x7FF6C522F970 float relevance = -594.571045 std::string name = "éµu´..." ai::NextAction** prerequisites = 0x7FF6C522FC10 float relevance = -594.571045 std::string name = "éµu´..." float relevance = -0.000000 bool skipPrerequisites = 0x71 ai::Event event std::string source = "" std::string param = 0x172DAD8B430 WorldPacket packet ByteBuffer unsigned int _rpos = 0x1720F00B610 unsigned int _wpos = 0x2 std::vector > _storage = 0x172DAD8B460 int m_opcode = 0x0 std::chrono::time_point > > m_receivedTime = 0x6 Player* owner = 0xF Unit WorldObject Object Loot* m_loot = unsigned int m_objectType = 0x1F unsigned int m_objectTypeId = 0x21 unsigned int m_updateFlag = 0x22 int* m_int32Values = unsigned int* m_uint32Values = float* m_floatValues = std::vector > m_changedValues = 0x2F unsigned int m_valuesCount = 0x4F bool m_objectUpdated = 0x51 bool m_inWorld = 0x52 bool m_itsNewObject = 0x53 PackedGuid m_PackGUID = 0x57 unsigned int m_dbGuid = 0x7F MovementInfo m_movementInfo = 0x87 GenericTransport* m_transport = EventProcessor m_events = 0xFF std::map > >,std::less,std::allocator > > > > > m_GCDCatMap = 0x11F std::map > >,std::less,std::allocator > > > > > m_lockoutMap = 0x12F CooldownContainer m_cooldownMap = 0x13F std::string m_name = 0x15F TransportInfo* m_transportInfo = Cell m_currentCell = 0x187 bool m_isOnEventNotified = 0x18B VisibilityData m_visibilityData = 0x18F ShortTimeTracker m_heartBeatTimer = 0x2B7 Map* m_currMap = unsigned int m_mapId = 0x2C7 unsigned int m_InstanceId = 0x2CB unsigned int m_phaseMask = 0x2CF Position m_position = 0x2D3 ViewPoint m_viewPoint = 0x2E7 bool m_isActiveObject = 0x2FF unsigned int m_debugFlags = 0x307 std::set,std::allocator > m_clientGUIDsIAmAt = 0x30F unsigned int m_castCounter = 0x31F std::set,std::allocator > m_stringIds = 0x327 unsigned int m_extraAttacks = 0x337 ObjectGuid[4] m_ObjectSlotGuid [0] = 0x33F [1] = 0x347 [2] = 0x34F [3] = 0x357 float m_modMeleeHitChance = 0x35F float m_modRangedHitChance = 0x363 float m_modSpellHitChance = 0x367 float[7] m_modSpellCritChance [0] = 0x36B [1] = 0x36F [2] = 0x373 [3] = 0x377 [4] = 0x37B [5] = 0x37F [6] = 0x383 float[3] m_modCritChance [0] = 0x387 [1] = 0x38B [2] = 0x38F float m_modDodgeChance = 0x393 float m_modParryChance = 0x397 float m_modBlockChance = 0x39B float[7] m_threatModifier [0] = 0x39F [1] = 0x3A3 [2] = 0x3A7 [3] = 0x3AB [4] = 0x3AF [5] = 0x3B3 [6] = 0x3B7 float[3] m_modAttackSpeedPct [0] = 0x3BB [1] = 0x3BF [2] = 0x3C3 float[3] m_modAttackBaseDPSPct [0] = 0x3C7 [1] = 0x3CB [2] = 0x3CF std::list >[6] m_spellImmune [0] = 0x3D7 [1] = 0x3E7 [2] = 0x3F7 [3] = 0x407 [4] = 0x417 [5] = 0x427 unsigned int m_AuraFlags = 0x437 std::set,std::allocator > m_petAuras = 0x43F Movement::MoveSpline* movespline = WeaponDamageInfo Weapon Damage int school = 0xF float[2] value [0] = 0x13 [1] = 0x17 unsigned int lines = 0xF Unit::WeaponDamageInfo::Weapon::Damage[5] damage [0] = 0x13 [1] = 0x1F [2] = 0x2B [3] = 0x37 [4] = 0x43 Unit::WeaponDamageInfo::Weapon[3] weapon [0] = 0xF [1] = 0x4F [2] = 0x8F bool m_AutoRepeatFirstCast = 0x457 unsigned int[3] m_attackTimer [0] = 0x45B [1] = 0x45F [2] = 0x463 float[5] m_createStats [0] = 0x467 [1] = 0x46B [2] = 0x46F [3] = 0x473 [4] = 0x477 int[7] m_createResistances [0] = 0x47B [1] = 0x47F [2] = 0x483 [3] = 0x487 [4] = 0x48B [5] = 0x48F [6] = 0x493 Unit* m_attacking = int m_deathState = 0x49F std::multimap,std::allocator > > m_spellAuraHolders = 0x4A7 std::_Tree_iterator > > > m_spellAuraHoldersUpdateIterator = 0x4B7 std::list > m_deletedAuras = 0x4BF std::list > m_deletedHolders = 0x4CF std::map,std::allocator > > m_classScripts = 0x4DF std::vector >[6] m_scriptedLocations [0] = 0x4EF [1] = 0x507 [2] = 0x51F [3] = 0x537 [4] = 0x54F [5] = 0x567 std::vector > m_scalingAuras = 0x57F std::map,std::allocator > >[2] m_trackedAuraTargets [0] = 0x597 [1] = 0x5A7 std::list > m_dynObjGUIDs = 0x5B7 std::list > m_gameObj = 0x5C7 std::map,std::allocator > > m_wildGameObjs = 0x5D7 bool m_isSorted = 0x5E7 unsigned int m_transform = 0x5EB std::map,std::allocator > > m_creatures = 0x5EF std::list >[262] m_modAuras [0] = 0x5FF [1] = 0x60F [2] = 0x61F [3] = 0x62F [4] = 0x63F [5] = 0x64F [6] = 0x65F [7] = 0x66F [8] = 0x67F [9] = 0x68F float[4] m_auraModifiersGroup [0] = 0x165F [1] = 0x1663 [2] = 0x1667 [3] = 0x166B [0] = 0x165F float[4] [0] = 0x166F [1] = 0x1673 [2] = 0x1677 [3] = 0x167B float[4] [0] = 0x167F [1] = 0x1683 [2] = 0x1687 [3] = 0x168B float[4] [0] = 0x168F [1] = 0x1693 [2] = 0x1697 [3] = 0x169B float[4] [0] = 0x169F [1] = 0x16A3 [2] = 0x16A7 [3] = 0x16AB float[4] [0] = 0x16AF [1] = 0x16B3 [2] = 0x16B7 [3] = 0x16BB float[4] [0] = 0x16BF [1] = 0x16C3 [2] = 0x16C7 [3] = 0x16CB float[4] [0] = 0x16CF [1] = 0x16D3 [2] = 0x16D7 [3] = 0x16DB float[4] [0] = 0x16DF [1] = 0x16E3 [2] = 0x16E7 [3] = 0x16EB float[4] [0] = 0x16EF [1] = 0x16F3 [2] = 0x16F7 [3] = 0x16FB Unit::WeaponDamageInfo m_weaponDamageInfo = 0x17CF bool m_canModifyStats = 0x188F float[8] m_speed_rate [0] = 0x1893 [1] = 0x1897 [2] = 0x189B [3] = 0x189F [4] = 0x18A3 [5] = 0x18A7 [6] = 0x18AB [7] = 0x18AF CharmInfo* m_charmInfo = MotionMaster i_motionMaster = 0x18BF unsigned int[6] m_reactiveTimer [0] = 0x1907 [1] = 0x190B [2] = 0x190F [3] = 0x1913 [4] = 0x1917 [5] = 0x191B unsigned int m_regenTimer = 0x191F unsigned int m_lastManaUseTimer = 0x1923 bool m_canDodge = 0x1927 bool m_canParry = 0x1928 bool m_canBlock = 0x1929 bool m_canDualWield = 0x192A bool m_isCreatureLinkingTrigger = 0x192B bool m_isSpawningLinked = 0x192C CombatData* m_combatData = CombatManager m_combatManager = 0x1937 float m_baseSpeedWalk = 0x19A7 float m_baseSpeedRun = 0x19AB std::shared_ptr m_formationSlot = 0x19AF unsigned int m_state = 0x19BF std::set,std::allocator > m_attackers = 0x19C7 Spell*[4] m_currentSpells [0] = [1] = [2] = [3] = int m_Visibility = 0x19F7 Position m_last_notified_position = 0x19FB BasicEvent* m_AINotifyEvent = ShortTimeTracker m_movesplineTimer = 0x1A17 std::list > m_Diminishing = 0x1A1F FollowerRefManager m_FollowingRefManager = 0x1A2F std::set,std::allocator > m_ComboPointHolders = 0x1A5F ObjectGuid m_critterGuid = 0x1A6F std::set,std::allocator > m_guardianPets = 0x1A77 std::_Tree_const_iterator > > m_guardianPetsIterator = 0x1A87 std::set,std::allocator > m_charmedUnitsPrivate = 0x1A8F ObjectGuid[4] m_TotemSlot [0] = 0x1A9F [1] = 0x1AA7 [2] = 0x1AAF [3] = 0x1AB7 bool m_canEnterCombat = 0x1ABF bool m_spellUpdateHappening = 0x1AC0 bool m_spellProcsHappening = 0x1AC1 std::vector > m_delayedSpellAuraHolders = 0x1AC7 unsigned int m_hasHeartbeatProcCounter = 0x1ADF bool m_alwaysHit = 0x1AE3 bool m_noThreat = 0x1AE4 bool m_supportThreatOnly = 0x1AE5 bool m_ownerThreatPropagation = 0x1AE6 bool m_ignoreRangedTargets = 0x1AE7 bool m_debuggingMovement = 0x1AE8 bool m_extraAttacksExecuting = 0x1AE9 unsigned int m_auraUpdateMask = 0x1AEF ObjectGuid m_comboTargetGuid = 0x1AF7 int m_comboPoints = 0x1AFF unsigned int m_damageByOthers = 0x1B03 bool m_isMountOverriden = 0x1B07 unsigned int m_overridenMountId = 0x1B0B bool m_aoeImmune = 0x1B0F bool m_chainImmune = 0x1B10 std::string autoReplyMsg = 0x1B17 int m_logintime = 0x1B37 int m_Last_tick = 0x1B3F unsigned int[2] m_Played_time [0] = 0x1B47 [1] = 0x1B4B PlayerTaxi m_taxi = 0x1B4F unsigned int m_stableSlots = 0x1B8F bool m_mailsUpdated = 0x1B93 unsigned int unReadMails = 0x1B94 int m_nextMailDelivereTime = 0x1B97 std::unordered_map,std::equal_to,std::allocator > > mMitems = 0x1B9F PvPInfo pvpInfo = 0x1BDF DuelInfo* duel = unsigned int m_recallMap = 0x1BF7 float m_recallX = 0x1BFB float m_recallY = 0x1BFF float m_recallZ = 0x1C03 float m_recallO = 0x1C07 unsigned int[8] m_forced_speed_changes [0] = 0x1C0B [1] = 0x1C0C [2] = 0x1C0D [3] = 0x1C0E [4] = 0x1C0F [5] = 0x1C10 [6] = 0x1C11 [7] = 0x1C12 LookingForGroupInfo m_lookingForGroup = 0x1C17 std::vector > m_wowarmory_feeds = 0x1C47 unsigned int m_HomebindTimer = 0x1C5F bool m_InstanceValid = 0x1C63 std::unordered_map,std::equal_to,std::allocator > >[2] m_boundInstances [0] = 0x1C67 [1] = 0x1CA7 unsigned int m_teleportSpellIdDiagnostics = 0x1CE7 BgBattleGroundQueueID_Rec int bgQueueTypeId = 0xF unsigned int invitedToInstance = 0x13 Player::BgBattleGroundQueueID_Rec[3] m_bgBattleGroundQueueID [0] = 0x1CEB [1] = 0x1CF3 [2] = 0x1CFB BGData m_bgData = 0x1D07 std::set,std::allocator > m_timedquests = 0x1D4F std::set,std::allocator > m_weeklyquests = 0x1D5F std::set,std::allocator > m_monthlyquests = 0x1D6F ObjectGuid m_dividerGuid = 0x1D7F unsigned int m_ingametime = 0x1D87 int m_lastHonorUpdateTime = 0x1D8F ObjectGuid m_lootGuid = 0x1D97 int m_team = 0x1D9F unsigned int m_nextSave = 0x1DA3 int m_speakTime = 0x1DA7 unsigned int m_speakCount = 0x1DAF int m_dungeonDifficulty = 0x1DB3 unsigned int m_atLoginFlags = 0x1DB7 Item*[118] m_items [0] = [1] = [2] = [3] = [4] = [5] = [6] = [7] = [8] = [9] = unsigned int m_currentBuybackSlot = 0x216F std::vector > m_itemUpdateQueue = 0x2177 bool m_itemUpdateQueueBlocked = 0x218F unsigned int m_ExtraFlags = 0x2193 ObjectGuid m_curSelectionGuid = 0x2197 std::map,std::allocator > > mQuestStatus = 0x219F std::unordered_map,std::equal_to,std::allocator > > mSkillStatus = 0x21AF unsigned int m_GuildIdInvited = 0x21EF unsigned int m_ArenaTeamIdInvited = 0x21F3 std::deque > m_mail = 0x21F7 std::unordered_map,std::equal_to,std::allocator > > m_spells = 0x221F std::map,std::allocator > > m_actionButtons = 0x225F float[2] m_auraBaseMod [0] = 0x226F [1] = 0x2273 [0] = 0x226F float[2] [0] = 0x2277 [1] = 0x227B float[2] [0] = 0x227F [1] = 0x2283 float[2] [0] = 0x2287 [1] = 0x228B int[24] m_baseRatingValue [0] = 0x228F [1] = 0x2291 [2] = 0x2293 [3] = 0x2295 [4] = 0x2297 [5] = 0x2299 [6] = 0x229B [7] = 0x229D [8] = 0x229F [9] = 0x22A1 unsigned int m_baseSpellPower = 0x22BF unsigned int[3] m_enchantmentFlatMod [0] = 0x22C3 [1] = 0x22C7 [2] = 0x22CB std::list >[32] m_spellMods [0] = 0x22CF [1] = 0x22DF [2] = 0x22EF [3] = 0x22FF [4] = 0x230F [5] = 0x231F [6] = 0x232F [7] = 0x233F [8] = 0x234F [9] = 0x235F int m_SpellModRemoveCount = 0x24CF int m_spellClassName = 0x24D3 std::list > m_enchantDuration = 0x24D7 std::list > m_itemDuration = 0x24E7 ObjectGuid m_resurrectGuid = 0x24F7 unsigned int m_resurrectMap = 0x24FF float m_resurrectX = 0x2503 float m_resurrectY = 0x2507 float m_resurrectZ = 0x250B unsigned int m_resurrectHealth = 0x250F unsigned int m_resurrectMana = 0x2513 WorldSession* m_session = std::list > m_channels = 0x251F unsigned int m_cinematic = 0x252F TradeData* m_trade = bool m_DailyQuestChanged = 0x253F bool m_WeeklyQuestChanged = 0x2540 bool m_MonthlyQuestChanged = 0x2541 unsigned int m_drunkTimer = 0x2543 unsigned int m_drunk = 0x2547 unsigned int m_zoneUpdateId = 0x254B unsigned int m_zoneUpdateTimer = 0x254F unsigned int m_areaUpdateId = 0x2553 unsigned int m_positionStatusUpdateTimer = 0x2557 unsigned int m_deathTimer = 0x255B int m_deathExpireTime = 0x255F unsigned int m_restTime = 0x2567 unsigned int m_WeaponProficiency = 0x256B unsigned int m_ArmorProficiency = 0x256F unsigned int m_swingErrorMsg = 0x2573 float m_ammoDPSMin = 0x2577 float m_ammoDPSMax = 0x257B int time_inn_enter = 0x257F unsigned int inn_trigger_id = 0x2587 float m_rest_bonus = 0x258B int m_restType = 0x258F unsigned int m_resetTalentsCost = 0x2593 int m_resetTalentsTime = 0x2597 unsigned int m_usedTalentCount = 0x259F PlayerSocial* m_social = GroupReference m_group = 0x25AF GroupReference m_originalGroup = 0x25DF Group* m_groupInvite = unsigned int m_groupUpdateMask = 0x2617 int m_summon_expire = 0x261F unsigned int m_summon_mapid = 0x2627 float m_summon_x = 0x262B float m_summon_y = 0x262F float m_summon_z = 0x2633 ObjectGuid m_summoner = 0x2637 DeclinedName* m_declinedname = bool m_isDebuggingAreaTriggers = 0x2647 std::unique_ptr > m_cinematicMgr = 0x264F Taxi::Tracker m_taxiTracker = 0x2657 Unit* m_mover = Camera m_camera = 0x26E7 GridReference m_gridRef = 0x271F MapReference m_mapRef = 0x2747 std::unique_ptr > m_playerMenu = 0x276F PlayerbotAI* m_playerbotAI = PlayerbotMgr* m_playerbotMgr = unsigned int m_homebindMapId = 0x2787 unsigned int m_homebindAreaId = 0x278B float m_homebindX = 0x278F float m_homebindY = 0x2793 float m_homebindZ = 0x2797 unsigned int m_lastFallTime = 0x279B float m_lastFallZ = 0x279F LiquidTypeEntry* m_lastLiquid = unsigned int m_environmentFlags = 0x27AF float m_environmentBreathingMultiplier = 0x27B3 MirrorTimer[4] m_mirrorTimers [0] = 0x27B7 [1] = 0x27DB [2] = 0x27FF [3] = 0x2823 WorldLocation m_teleport_dest = 0x2847 unsigned int m_teleport_options = 0x285B ObjectGuid m_teleportTransport = 0x285F bool m_semaphoreTeleport_Near = 0x2867 bool m_semaphoreTeleport_Far = 0x2868 unsigned int m_DelayedOperations = 0x286B bool m_bCanDelayTeleport = 0x286F bool m_bHasDelayedTeleport = 0x2870 bool m_bHasBeenAliveAtDelayedTeleport = 0x2871 bool m_needsZoneUpdate = 0x2872 unsigned int m_newZone = 0x2873 unsigned int m_DetectInvTimer = 0x2877 unsigned int m_temporaryUnsummonedPetNumber = 0x287B unsigned int m_BGPetSpell = 0x287F ReputationMgr m_reputationMgr = 0x2887 unsigned int m_timeSyncCounter = 0x28AF unsigned int m_timeSyncTimer = 0x28B3 unsigned int m_timeSyncClient = 0x28B7 unsigned int m_timeSyncServer = 0x28BB float m_energyRegenRate = 0x28BF bool m_launched = 0x28C3 std::unique_ptr > m_queuedSpell = 0x28C7 Spell* m_modsSpell = std::set,std::allocator >* m_consumedMods = std::set,std::allocator > m_clientGUIDs = 0x28DF unsigned int m_grantableLevels = 0x28EF std::unordered_map > >,std::hash,std::equal_to,std::allocator > > > > > m_enteredInstances = 0x28F7 unsigned int m_createdInstanceClearTimer = 0x2937 unsigned int m_experienceModifier = 0x293B std::map,std::allocator > > m_followAngles = 0x293F unsigned int m_fishingSteps = 0x294F std::map,std::allocator > > m_itemSetEffects = 0x2957 int created = 0x6430171B Local int iterations = 0x233E7FF320 Local PerformanceMonitorOperation* pmo1 = NULL Local ai::ActionNode* actionNode = 0x172116A8580 std::string name = "attack anything" ai::Action* action = 0x172B1A31470 ai::AiNamedObject ai::AiObject ai::PlayerbotAIAware PlayerbotAI* ai = 0x1726DCCB950 Player* bot = 0x1726F770580 ai::AiObjectContext* context = 0x17161642810 ai::ChatHelper* chat = 0x1726DCCB9C0 std::string name = "attack anything" bool verbose = 0x0 float relevance = 5.000000 bool reaction = 0x0 unsigned int duration = 0x64 ai::NextAction** continuers = NULL * alternatives = NULL * prerequisites = NULL Local ai::Event event std::string source = "no target" std::string param = "" WorldPacket packet ByteBuffer unsigned int _rpos = 0x0 unsigned int _wpos = 0x0 std::vector > _storage = 0x233E7FF578 int m_opcode = 0x0 std::chrono::time_point > > m_receivedTime std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur = 0x0 Player* owner = NULL Local std::string actionName = "attack anything " Local bool skipPrerequisites = 0x233E7FF308 Local std::basic_ostringstream,std::allocator > out std::basic_ostream > std::basic_ios > std::ios_base failure std::system_error std::_System_error std::runtime_error std::exception __std_exception_data _Data = 0x233E7FF388 std::error_code _Mycode = 0x233E7FF398 unsigned int _Stdstr = 0x7FF800000000 _Iosarray std::_Crt_new_delete = 0x30 std::ios_base::_Iosarray* _Next = 0x30 int _Index = 0x0 long _Lo = 0x7FF8 void* _Vp = 0x1720EEFC510 _Fnarray std::_Crt_new_delete = 0x30 std::ios_base::_Fnarray* _Next = 0x30 int _Index = 0x0 * _Pfn = 0x1720EEFC510 int _Mystate = 0xEEFC510 int _Except = 0x172 int _Fmtfl = 0x0 int _Prec = 0x172D67FC960 int _Wide = 0x172D67FCC20 std::ios_base::_Iosarray* _Arr = 0x7FF6C554CEA0 std::ios_base::_Fnarray* _Calls = NULL std::locale* _Ploc = 0x233E7FF550 std::basic_streambuf >* _Mystrbuf = 0x7FF848715BA1 std::basic_ostream >* _Tiestr = 0x233E7FF620 char _Fillch = "æý)Fø" _Sentry_base std::basic_ostream >& _Myostr = 0x30 sentry std::basic_ostream >::_Sentry_base _Myostr = 0x30 bool _Ok = 0x0 std::basic_ios > _Mystrbuf = 0x7FF848715BA1 _Tiestr = 0x233E7FF620 char _Fillch = "æý)Fø" std::basic_stringbuf,std::allocator > _Stringbuffer std::basic_streambuf > char* _Gfirst = "@¥Lq" char* _Pfirst = NULL char** _IGfirst = "`ÉÖr" char** _IPfirst = " ÙÖr" char* _Gnext = "@ÂÅö" char* _Pnext = NULL char** _IGnext = NULL char** _IPnext = 0xFFFFFD72840FC085 int _Gcount = 0x3E7FF620 int _Pcount = 0x23 int* _IGcount = 0xFC08548 int* _IPcount = NULL std::locale* _Plocale = 0x30 _Buffer_view char* _Ptr = 0x7FF800000000 unsigned int _Size = 0x1720EEFC510 unsigned int _Res = 0x0 char* _Seekhigh = " ÕÖr" int _Mystate = 0x48715BA1 Local PerformanceMonitorOperation* pmo3 = Local bool isPossible = 0x0 Local std::_List_iterator > > i std::_List_const_iterator > > std::_List_unchecked_const_iterator >,std::_Iterator_base0> std::_List_node* _Ptr = Local ai::Multiplier* multiplier = Local PerformanceMonitorOperation* pmo4 = Local std::basic_ostringstream,std::allocator > out std::basic_ostream > std::basic_ios > std::ios_base failure std::system_error std::_System_error std::runtime_error std::exception __std_exception_data _Data = 0x233E7FF388 std::error_code _Mycode = 0x233E7FF398 unsigned int _Stdstr = 0x7FF800000000 _Iosarray std::_Crt_new_delete = 0x30 std::ios_base::_Iosarray* _Next = 0x30 int _Index = 0x0 long _Lo = 0x7FF8 void* _Vp = 0x1720EEFC510 _Fnarray std::_Crt_new_delete = 0x30 std::ios_base::_Fnarray* _Next = 0x30 int _Index = 0x0 * _Pfn = 0x1720EEFC510 int _Mystate = 0xEEFC510 int _Except = 0x172 int _Fmtfl = 0x0 int _Prec = 0x172D67FC960 int _Wide = 0x172D67FCC20 std::ios_base::_Iosarray* _Arr = 0x7FF6C554CEA0 std::ios_base::_Fnarray* _Calls = NULL std::locale* _Ploc = 0x233E7FF550 std::basic_streambuf >* _Mystrbuf = 0x7FF848715BA1 std::basic_ostream >* _Tiestr = 0x233E7FF620 char _Fillch = "æý)Fø" _Sentry_base std::basic_ostream >& _Myostr = 0x30 sentry std::basic_ostream >::_Sentry_base _Myostr = 0x30 bool _Ok = 0x0 std::basic_ios > _Mystrbuf = 0x7FF848715BA1 _Tiestr = 0x233E7FF620 char _Fillch = "æý)Fø" std::basic_stringbuf,std::allocator > _Stringbuffer std::basic_streambuf > char* _Gfirst = "@¥Lq" char* _Pfirst = NULL char** _IGfirst = "`ÉÖr" char** _IPfirst = " ÙÖr" char* _Gnext = "@ÂÅö" char* _Pnext = NULL char** _IGnext = NULL char** _IPnext = 0xFFFFFD72840FC085 int _Gcount = 0x3E7FF620 int _Pcount = 0x23 int* _IGcount = 0xFC08548 int* _IPcount = NULL std::locale* _Plocale = 0x30 _Buffer_view char* _Ptr = 0x7FF800000000 unsigned int _Size = 0x1720EEFC510 unsigned int _Res = 0x0 char* _Seekhigh = " ÕÖr" int _Mystate = 0x48715BA1 Local std::basic_ostringstream,std::allocator > out std::basic_ostream > std::basic_ios > std::ios_base failure std::system_error std::_System_error std::runtime_error std::exception __std_exception_data _Data = 0x233E7FF388 std::error_code _Mycode = 0x233E7FF398 unsigned int _Stdstr = 0x7FF800000000 _Iosarray std::_Crt_new_delete = 0x30 std::ios_base::_Iosarray* _Next = 0x30 int _Index = 0x0 long _Lo = 0x7FF8 void* _Vp = 0x1720EEFC510 _Fnarray std::_Crt_new_delete = 0x30 std::ios_base::_Fnarray* _Next = 0x30 int _Index = 0x0 * _Pfn = 0x1720EEFC510 int _Mystate = 0xEEFC510 int _Except = 0x172 int _Fmtfl = 0x0 int _Prec = 0x172D67FC960 int _Wide = 0x172D67FCC20 std::ios_base::_Iosarray* _Arr = 0x7FF6C554CEA0 std::ios_base::_Fnarray* _Calls = NULL std::locale* _Ploc = 0x233E7FF550 std::basic_streambuf >* _Mystrbuf = 0x7FF848715BA1 std::basic_ostream >* _Tiestr = 0x233E7FF620 char _Fillch = "æý)Fø" _Sentry_base std::basic_ostream >& _Myostr = 0x30 sentry std::basic_ostream >::_Sentry_base _Myostr = 0x30 bool _Ok = 0x0 std::basic_ios > _Mystrbuf = 0x7FF848715BA1 _Tiestr = 0x233E7FF620 char _Fillch = "æý)Fø" std::basic_stringbuf,std::allocator > _Stringbuffer std::basic_streambuf > char* _Gfirst = "@¥Lq" char* _Pfirst = NULL char** _IGfirst = "`ÉÖr" char** _IPfirst = " ÙÖr" char* _Gnext = "@ÂÅö" char* _Pnext = NULL char** _IGnext = NULL char** _IPnext = 0xFFFFFD72840FC085 int _Gcount = 0x3E7FF620 int _Pcount = 0x23 int* _IGcount = 0xFC08548 int* _IPcount = NULL std::locale* _Plocale = 0x30 _Buffer_view char* _Ptr = 0x7FF800000000 unsigned int _Size = 0x1720EEFC510 unsigned int _Res = 0x0 char* _Seekhigh = " ÕÖr" int _Mystate = 0x48715BA1 00007FF6C4AFFF25 000000233E7FF780 PlayerbotAI::DoNextAction+1F5 C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\PlayerbotAI.cpp line 1424 Local Group* group = Local PlayerbotAI* ai = Local Player* playerMaster = Local Player* newMaster = Local GroupReference* gref = Local Player* member = Local WorldPacket stop ByteBuffer unsigned int _rpos = 0x0 unsigned int _wpos = 0x8 std::vector > _storage std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x10 int m_opcode = 0x28 std::chrono::time_point > > m_receivedTime std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x30 Local WorldPacket land ByteBuffer unsigned int _rpos = 0x0 unsigned int _wpos = 0x8 std::vector > _storage std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x10 int m_opcode = 0x28 std::chrono::time_point > > m_receivedTime std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x30 00007FF6C4B18A8A 000000233E7FF9A0 PlayerbotAI::UpdateAIInternal+96A C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\PlayerbotAI.cpp line 745 Parameter unsigned int elapsed = 0x233E7FF9B8 Parameter bool minimal = 0x233E7FF7D0 Local std::list > delayedResponses _List_node_remove_op = 0x9A2784C0 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 std::_List_node* _Myhead = 0x1729A2784C0 unsigned int _Mysize = 0x0 Local PerformanceMonitorOperation* pmo = NULL Local std::string mapString = "530" Local ai::ExternalEventHelper helper ai::AiObjectContext* aiObjectContext = 0x17161642810 ai::PlayerbotAIAware PlayerbotAI* ai = 0x1726DCCB950 std::vector,std::allocator >,std::allocator,std::allocator > > > performanceStack std::_Compressed_pair,std::allocator > >,std::_Vector_val,std::allocator > > >,1> _Mypair = 0x17161642820 ai::NamedObjectContextList strategyContexts std::list *,std::allocator *> > contexts = 0x17161642840 ai::NamedObjectContextList actionContexts std::list *,std::allocator *> > contexts = 0x17161642858 ai::NamedObjectContextList triggerContexts std::list *,std::allocator *> > contexts = 0x17161642870 ai::NamedObjectContextList valueContexts std::list *,std::allocator *> > contexts = 0x17161642888 Local ChatQueuedReply holder unsigned int m_type = 0x0 unsigned int m_guid1 = 0x0 unsigned int m_guid2 = 0x3E7FF910 std::string m_msg = "ï..." std::string m_chanName = "..." std::string m_name = "..." int m_time = 0x0 Local bool logout = 0x0 Local WorldSession* botWorldSessionPtr = 00007FF6C4B17D1A 000000233E7FFB00 PlayerbotAI::UpdateAI+D0A C:\Wow Servers\bot_celguar_server\src\modules\Bots\playerbot\PlayerbotAI.cpp line 394 Parameter unsigned int elapsed = 0x233E7FF9F8 Parameter bool minimal = 0x233E7FF9F0 Local bool isCasting = 0x0 Local bool doMinimalReaction = 0x0 Local std::string mapString = "..." Local std::string mapString = "530" Local bool botMoving = 0x0 Local WorldPacket p ByteBuffer unsigned int _rpos = 0x1726F770580 unsigned int _wpos = 0x1 std::vector > _storage std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x233E7FFA40 int m_opcode = 0xC42BE9AC std::chrono::time_point > > m_receivedTime std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x1726F770580 Local Loot* loot = Local ai::WorldPosition botPos WorldLocation unsigned int mapid = 0x1 float coord_x = 0.000000 float coord_y = 76449446517880112435481804800.000000 float coord_z = 0.000000 float orientation = 0.249986 Local ai::WorldPosition botPos WorldLocation unsigned int mapid = 0x0 float coord_x = 0.000000 float coord_y = 0.000000 float coord_z = 0.000000 float orientation = 0.000000 Local bool min = 0x0 00007FF6C42BEC81 000000233E7FFB30 Player::UpdateAI+21 C:\Wow Servers\bot_celguar_server\src\game\Entities\Player.cpp line 1665 00007FF6C44CCD19 000000233E7FFCD0 Map::Update+879 C:\Wow Servers\bot_celguar_server\src\game\Maps\Map.cpp line 1159 Parameter unsigned int& t_diff = 0xEF Local unsigned int avgDiff = 0x233E7FFB84 Local bool updateAI = 0x233E7FFB81 Local TypeContainerVisitor > > > > > grid_object_update MaNGOS::ObjectUpdater& i_visitor = 0x233E7FFC10 std::unordered_set,std::equal_to,std::allocator >& m_objectToUpdateSet = 0x233E7FFBD0 std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x171E6B46510 std::_List_node* _Next = NULL _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x233E7FFBD8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x233E7FFBE8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int m_timeDiff = 0xEF Local bool updateObj = 0x0 Local std::unordered_set,std::equal_to,std::allocator > objToUpdate std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x171E6B46510 std::_List_node* _Next = NULL _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj std::_Uhash_compare,std::equal_to > std::_Uhash_choose_transparency,std::equal_to,void> = 0x0 std::_Compressed_pair,std::_Compressed_pair,float,1>,1> _Mypair = 0x3F800000 std::list > _List _List_node_remove_op = 0xE6B46510 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x233E7FFBD8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec std::_Compressed_pair >,std::_Iterator_base0> >,std::_Vector_val >,std::_Iterator_base0> > >,1> _Mypair = 0x233E7FFBE8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 Local MaNGOS::ObjectUpdater obj_updater std::unordered_set,std::equal_to,std::allocator >& m_objectToUpdateSet = 0x233E7FFBD0 std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x171E6B46510 std::_List_node* _Next = NULL _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x233E7FFBD8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x233E7FFBE8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int m_timeDiff = 0xEF Local bool hasPlayers = 0x233E7FFB80 Local TypeContainerVisitor > > > > > world_object_update MaNGOS::ObjectUpdater& i_visitor = 0x233E7FFC10 std::unordered_set,std::equal_to,std::allocator >& m_objectToUpdateSet = 0x233E7FFBD0 std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x171E6B46510 std::_List_node* _Next = NULL _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x233E7FFBD8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x233E7FFBE8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int m_timeDiff = 0xEF Local Transport* transport = Local Player* player = Local Player* plr = Local ContinentArea activeArea = 0x233E7FFB88 Local Player* player = Local unsigned int cell_id = 0x0 Local WorldObject* viewPoint = Local WorldObject* obj = Local ContinentArea activeArea = 0x0 Local bool isInActiveArea = 0x0 Local unsigned int x = 0x0 Local unsigned int y = 0x0 Local unsigned int cell_id = 0x0 Local Cell cell unsigned int grid_x = 0x0 unsigned int grid_y = 0x0 unsigned int cell_x = 0x0 unsigned int cell_y = 0x0 unsigned int nocreate = 0x0 unsigned int reserved = 0x0 Cell:::: Part unsigned int grid_x = 0x0 unsigned int grid_y = 0x0 unsigned int cell_x = 0x0 unsigned int cell_y = 0x0 unsigned int nocreate = 0x0 unsigned int reserved = 0x0 unsigned int All = 0x0 Cell:: data = 0x0 Part = 0x0 unsigned int All = 0x0 Local std::_List_unchecked_const_iterator >,std::_Iterator_base0> $L0 std::_List_node* _Ptr = Local WorldObject* wObj = Local LinkedListHead::Iterator > > >,TypeList > > > > > > i GridReference > > >,TypeList > > > > >* _Ptr = Local GridInfo* info = Local NGrid<16,Player,TypeList > > >,TypeList > > > >* grid = 00007FF6C43BF707 000000233E7FFD00 MapUpdateWorker::execute+17 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapWorkers.h line 53 00007FF6C46791BC 000000233E7FFD30 MapUpdater::WorkerThread+DC C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 98 00007FF6C4678E0F 000000233E7FFD60 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E7FFD90 _configthreadlocale+92 00007FF846EA7614 000000233E7FFDC0 BaseThreadInitThunk+14 00007FF8487426A1 000000233E7FFE40 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233DAFF540 NtDelayExecution+14 00007FF84640B16E 000000233DAFF5E0 SleepEx+9E 00007FF82C242EEC 000000233DAFF630 _Thrd_sleep+3C 00007FF6C41B7273 000000233DAFF680 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 Local std::chrono::time_point > > _Now std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local xtime _Tgt int sec = 0x6430171E long nsec = 0xC97124 00007FF6C41C2259 000000233DAFF6B0 std::this_thread::sleep_for<__int64,std::ratio<1,1> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 Parameter std::chrono::duration<__int64,std::ratio<1,1> >& _Rel_time = 00007FF6C41C9089 000000233DAFFB80 Master::Run+11C9 C:\Wow Servers\bot_celguar_server\src\mangosd\Master.cpp line 235 Local std::string pidfile = "" Local MaNGOS::Thread world_thread MaNGOS::Runnable* m_task = 0x17137E1C510 std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0x1 std::thread::id m_iThreadId unsigned int _Id = 0x5AAC std::thread m_ThreadImp id unsigned int _Id = 0x34C _Thrd_t _Thr void* _Hnd = 0x34C unsigned int _Id = 0x5AAC Local unsigned int pid = 0x0 Local std::string builds = "" Local unsigned int Aff = 0x0 Local bool Prio = 0x0 Local void* hProcess = Local unsigned int sysAff = 0x233DAFF768 Local unsigned int appAff = 0x233DAFF738 Local unsigned int curAff = 0x0 Local unsigned int freeze_delay = 0x0 Local FreezeDetectorRunnable* fdr = Local int networkThreadWorker = 0x0 Local std::unique_ptr,std::default_delete > > raListener std::_Compressed_pair >,MaNGOS::Listener *,1> _Mypair MaNGOS::Listener* _Myval2 = NULL Local std::unique_ptr > soapThread std::_Compressed_pair,SOAPThread *,1> _Mypair SOAPThread* _Myval2 = NULL Local MaNGOS::Listener listener boost::asio::io_context m_service boost::asio::execution_context id service key type_info* type_info_ = 0x171B543B7E0 boost::asio::execution_context::id* id_ = 0x48 boost::asio::execution_context::service::key key_ = 0x233DAFFA48 boost::asio::execution_context& owner_ = 0x7FF6C507B1E0 boost::asio::execution_context::service* next_ = 0x35C boost::asio::detail::service_registry* service_registry_ = 0x171B543B7E0 ?$basic_executor_type@V?$allocator@X@std@@$0A@ unsigned int target_ = 0x7FF848740800 executor_type unsigned int target_ = 0x7FF848740800 work boost::asio::detail::win_iocp_io_context& io_context_impl_ = 0x171B543B7E0 service boost::asio::execution_context::service key = 0x233DAFFA40 key_ = 0x233DAFFA48 owner_ = 0x1713A5E9580 next_ = 0x35C strand initiate_dispatch = 0x171B543B7E0 initiate_post = 0x171B543B7E0 boost::asio::detail::strand_service& service_ = 0x171B543B7E0 boost::asio::detail::strand_service::strand_impl* impl_ = 0x7FF848740800 initiate_dispatch = 0xB543B7E0 initiate_post = 0xB543B7E0 boost::asio::detail::winsock_init<2,0> init_ boost::asio::detail::winsock_init_base data long init_count_ = 0x48740800 long result_ = 0x7FF8 manual = 0x7FF848740800 boost::asio::detail::win_iocp_io_context& impl_ = 0x1712D70E240 boost::asio::detail::execution_context_service_base boost::asio::execution_context::service key type_info* type_info_ = 0x7FF6C507B130 boost::asio::execution_context::id* id_ = 0xC8 boost::asio::execution_context::service::key key_ = 0x1712D70E248 boost::asio::execution_context& owner_ = 0x171B543B7E0 boost::asio::execution_context::service* next_ = NULL work_finished_on_block_exit boost::asio::detail::win_iocp_io_context* io_context_ = 0x7FF6C507B130 auto_handle void* handle = 0x7FF6C507B130 boost::asio::detail::win_iocp_io_context::auto_handle iocp_ = 0x358 long outstanding_work_ = 0x1 long stopped_ = 0x0 long stop_event_posted_ = 0x0 long shutdown_ = 0x0 unsigned long gqcs_timeout_ = 0xFFFFFFFF thread_function this_ = 0x7FF6C507B130 timer_thread_function io_context_ = 0x7FF6C507B130 boost::asio::detail::scoped_ptr timer_thread_ = 0x0 boost::asio::detail::win_iocp_io_context::auto_handle waitable_timer_ = 0x0 long dispatch_required_ = 0x0 boost::asio::detail::win_mutex dispatch_mutex_ = 0x1712D70E2A0 boost::asio::detail::timer_queue_set timer_queues_ = 0x0 boost::asio::detail::op_queue completed_ops_ = 0x1712D70E2D0 int concurrency_hint_ = 0xFFFFFFFF boost::asio::detail::scoped_ptr thread_ = 0x0 boost::asio::basic_socket_acceptor m_acceptor native_handle_type unsigned int socket_ = 0x1713A5E9580 bool have_remote_endpoint_ = 0x5C boost::asio::ip::basic_endpoint remote_endpoint_ = 0x233DAFFA64 initiate_async_wait = 0x3A5E9580 initiate_async_accept boost::asio::basic_socket_acceptor* self_ = 0x1713A5E9580 initiate_async_move_accept = 0x3A5E9580 boost::asio::detail::io_object_impl,boost::asio::any_io_executor> impl_ implementation_type boost::asio::detail::win_iocp_socket_service_base::base_implementation_type unsigned int socket_ = 0x1713A5E9580 unsigned int state_ = 0x5C std::shared_ptr cancel_token_ = 0x233DAFFA68 boost::asio::detail::select_reactor::per_descriptor_data reactor_data_ = 0x50 boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* next_ = 0x233DAFFB10 boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* prev_ = NULL boost::asio::ip::tcp protocol_ = 0x0 bool have_remote_endpoint_ = 0x0 boost::asio::ip::basic_endpoint remote_endpoint_ = 0x233DAFFA98 boost::asio::detail::win_iocp_socket_service* service_ = 0x1713A5E9580 boost::asio::detail::win_iocp_socket_service::implementation_type implementation_ = 0x233DAFFA60 boost::asio::any_io_executor executor_ = 0x233DAFFAC0 std::thread m_acceptorThread id unsigned int _Id = 0x340 _Thrd_t _Thr void* _Hnd = 0x340 unsigned int _Id = 0x2EDC std::vector,std::default_delete > >,std::allocator,std::default_delete > > > > m_workerThreads std::_Compressed_pair,std::default_delete > > >,std::_Vector_val,std::default_delete > > > >,1> _Mypair std::_Vector_val,std::default_delete > > > > _Myval2 = 0x233DAFFB08 int SleepInterval = 0x64 Local _INPUT_RECORD[2] ir [0] = 0x233DAFFB30 [1] = 0x233DAFFB44 Local unsigned long dwNumWrtn = 0x233DAFF728 Local void* hStdIn = 00007FF6C41BD16B 000000233DAFFDC0 main+120B C:\Wow Servers\bot_celguar_server\src\mangosd\Main.cpp line 211 Parameter int argc = 0x233DAFFC00 Parameter int argc = 0x233DAFFDD0 Parameter char** argv = "C:\Wow Servers\bot_celguar_server\bin\x64_Re..." Parameter char** argv = NULL Local boost::program_options::options_description desc std::string m_caption = "Allowed options" unsigned int m_line_length = 0x50 unsigned int m_min_description_length = 0x28 std::vector,std::allocator > > m_options std::_Compressed_pair >,std::_Vector_val > >,1> _Mypair std::_Vector_val > > _Myval2 = 0x233DAFFD48 std::vector > belong_to_group std::_Compressed_pair,std::_Vector_val >,1> _Mypair std::_Vector_val > _Myval2 = 0x233DAFFD60 std::vector,std::allocator > > groups std::_Compressed_pair >,std::_Vector_val > >,1> _Mypair std::_Vector_val > > _Myval2 = 0x233DAFFD78 Local std::string playerBotConfig = "" Local std::string serviceParameter = "" Local std::string configFile = "mangosd.conf" Local boost::program_options::variables_map vm boost::program_options::abstract_variables_map boost::program_options::abstract_variables_map* m_next = NULL std::map,std::allocator >,boost::program_options::variable_value,std::less,std::allocator > >,std::allocator,std::allocator > const ,boost::program_options::variable_value> > > std::_Tree,std::allocator >,boost::program_options::variable_value,std::less,std::allocator > >,std::allocator,std::allocator > const ,boost::program_options::variable_value> >,0> > value_compare = 0x4CB5BCA0 std::_Compressed_pair,std::allocator > >,std::_Compressed_pair,std::allocator > const ,boost::program_options::variable_value>,void *> >,std::_Tree_val,std::allocator > const ,boost::program_options::variable_value> > >,1>,1> _Mypair = 0x233DAFFBD0 value_compare = 0x233DAFFBD0 std::set,std::allocator >,std::less,std::allocator > >,std::allocator,std::allocator > > > m_final std::_Tree,std::allocator >,std::less,std::allocator > >,std::allocator,std::allocator > >,0> > std::_Compressed_pair,std::allocator > >,std::_Compressed_pair,std::allocator >,void *> >,std::_Tree_val,std::allocator > > >,1>,1> _Mypair = 0x233DAFFBE0 std::map,std::allocator >,std::basic_string,std::allocator >,std::less,std::allocator > >,std::allocator,std::allocator > const ,std::basic_string,std::allocator > > > > m_required std::_Tree,std::allocator >,std::basic_string,std::allocator >,std::less,std::allocator > >,std::allocator,std::allocator > const ,std::basic_string,std::allocator > > >,0> > value_compare = 0x233DAFFBF0 std::_Compressed_pair,std::allocator > >,std::_Compressed_pair,std::allocator > const ,std::basic_string,std::allocator > >,void *> >,std::_Tree_val,std::allocator > const ,std::basic_string,std::allocator > > > >,1>,1> _Mypair = 0x233DAFFBF0 value_compare = 0x233DAFFBF0 Local std::string auctionBotConfig = "" Local boost::program_options::error& e = 0x2300000004 std::logic_error std::exception __std_exception_data _Data = 0x230000000C Local unsigned int boost::program_options::options_description::m_default_line_length = 0x0 00007FF6C4F5DC3C 000000233DAFFE00 __scrt_common_main_seh+10C D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 Local bool has_cctor = 0x233DAFFDF0 Local int main_result = 0x0 Local ** tls_init_callback = Local bool is_nested = 0x0 Local ** tls_dtor_callback = Local int main_result = 0x0 Local __scrt_native_startup_state __scrt_current_native_startup_state = 0x0 00007FF846EA7614 000000233DAFFE30 BaseThreadInitThunk+14 00007FF8487426A1 000000233DAFFEB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233DEFFCC0 NtDelayExecution+14 00007FF84640B16E 000000233DEFFD60 SleepEx+9E 00007FF82C242EEC 000000233DEFFDB0 _Thrd_sleep+3C 00007FF6C41B7273 000000233DEFFE00 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 Local std::chrono::time_point > > _Now std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local xtime _Tgt int sec = 0x6430171D long nsec = 0x9C3D120 00007FF6C41B71D9 000000233DEFFE30 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 Parameter std::chrono::duration<__int64,std::ratio<1,1000> >& _Rel_time = 00007FF6C41F8C05 000000233DEFFE60 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 Parameter unsigned long msecs = 0x0 00007FF6C4205C7A 000000233DEFFE90 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 Local unsigned int pingEveryLoop = 0x0 00007FF6C41F8A3F 000000233DEFFEC0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233DEFFEF0 _configthreadlocale+92 00007FF846EA7614 000000233DEFFF20 BaseThreadInitThunk+14 00007FF8487426A1 000000233DEFFFA0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233DFFF8D0 NtDelayExecution+14 00007FF84640B16E 000000233DFFF970 SleepEx+9E 00007FF82C242EEC 000000233DFFF9C0 _Thrd_sleep+3C 00007FF6C41B7273 000000233DFFFA10 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 Local std::chrono::time_point > > _Now std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local xtime _Tgt int sec = 0x6430171D long nsec = 0x9C3BBA4 00007FF6C41B71D9 000000233DFFFA40 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 Parameter std::chrono::duration<__int64,std::ratio<1,1000> >& _Rel_time = 00007FF6C41F8C05 000000233DFFFA70 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 Parameter unsigned long msecs = 0x0 00007FF6C4205C7A 000000233DFFFAA0 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 Local unsigned int pingEveryLoop = 0x0 00007FF6C41F8A3F 000000233DFFFAD0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233DFFFB00 _configthreadlocale+92 00007FF846EA7614 000000233DFFFB30 BaseThreadInitThunk+14 00007FF8487426A1 000000233DFFFBB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233E0FF950 NtDelayExecution+14 00007FF84640B16E 000000233E0FF9F0 SleepEx+9E 00007FF82C242EEC 000000233E0FFA40 _Thrd_sleep+3C 00007FF6C41B7273 000000233E0FFA90 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 Local std::chrono::time_point > > _Now std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local xtime _Tgt int sec = 0x6430171D long nsec = 0x9C3BB40 00007FF6C41B71D9 000000233E0FFAC0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 Parameter std::chrono::duration<__int64,std::ratio<1,1000> >& _Rel_time = 00007FF6C41F8C05 000000233E0FFAF0 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 Parameter unsigned long msecs = 0x0 00007FF6C4205C7A 000000233E0FFB20 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 Local unsigned int pingEveryLoop = 0x0 00007FF6C41F8A3F 000000233E0FFB50 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E0FFB80 _configthreadlocale+92 00007FF846EA7614 000000233E0FFBB0 BaseThreadInitThunk+14 00007FF8487426A1 000000233E0FFC30 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233E1FF7C0 NtDelayExecution+14 00007FF84640B16E 000000233E1FF860 SleepEx+9E 00007FF82C242EEC 000000233E1FF8B0 _Thrd_sleep+3C 00007FF6C41B7273 000000233E1FF900 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 Local std::chrono::time_point > > _Now std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local xtime _Tgt int sec = 0x6430171D long nsec = 0x9C3BB40 00007FF6C41B71D9 000000233E1FF930 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 Parameter std::chrono::duration<__int64,std::ratio<1,1000> >& _Rel_time = 00007FF6C41F8C05 000000233E1FF960 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 Parameter unsigned long msecs = 0x0 00007FF6C4205C7A 000000233E1FF990 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 Local unsigned int pingEveryLoop = 0x0 00007FF6C41F8A3F 000000233E1FF9C0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E1FF9F0 _configthreadlocale+92 00007FF846EA7614 000000233E1FFA20 BaseThreadInitThunk+14 00007FF8487426A1 000000233E1FFAA0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233E2FFBB0 NtDelayExecution+14 00007FF84640B16E 000000233E2FFC50 SleepEx+9E 00007FF82C242EEC 000000233E2FFCA0 _Thrd_sleep+3C 00007FF6C41B7273 000000233E2FFCF0 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 Local std::chrono::time_point > > _Now std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local xtime _Tgt int sec = 0x6430171D long nsec = 0x9C3BC08 00007FF6C41B71D9 000000233E2FFD20 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 Parameter std::chrono::duration<__int64,std::ratio<1,1000> >& _Rel_time = 00007FF6C41F8C05 000000233E2FFD50 MaNGOS::Thread::Sleep+15 C:\Wow Servers\bot_celguar_server\src\shared\Multithreading\Threading.cpp line 137 Parameter unsigned long msecs = 0x0 00007FF6C4205C7A 000000233E2FFD80 SqlDelayThread::run+5A C:\Wow Servers\bot_celguar_server\src\shared\Database\SqlDelayThread.cpp line 50 Local unsigned int pingEveryLoop = 0x0 00007FF6C41F8A3F 000000233E2FFDB0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E2FFDE0 _configthreadlocale+92 00007FF846EA7614 000000233E2FFE10 BaseThreadInitThunk+14 00007FF8487426A1 000000233E2FFE90 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E5FF950 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E5FF9D0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E5FFA10 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E5FFA40 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E5FFA70 _Cnd_wait+3A 00007FF6C4679149 000000233E5FFAA0 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 Local Worker* request = 00007FF6C4678E0F 000000233E5FFAD0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E5FFB00 _configthreadlocale+92 00007FF846EA7614 000000233E5FFB30 BaseThreadInitThunk+14 00007FF8487426A1 000000233E5FFBB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E6FFAE0 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E6FFB60 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E6FFBA0 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E6FFBD0 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E6FFC00 _Cnd_wait+3A 00007FF6C4679149 000000233E6FFC30 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 Local Worker* request = 00007FF6C4678E0F 000000233E6FFC60 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E6FFC90 _configthreadlocale+92 00007FF846EA7614 000000233E6FFCC0 BaseThreadInitThunk+14 00007FF8487426A1 000000233E6FFD40 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E8FFB30 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E8FFBB0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E8FFBF0 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E8FFC20 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E8FFC50 _Cnd_wait+3A 00007FF6C4679149 000000233E8FFC80 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 Local Worker* request = 00007FF6C4678E0F 000000233E8FFCB0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E8FFCE0 _configthreadlocale+92 00007FF846EA7614 000000233E8FFD10 BaseThreadInitThunk+14 00007FF8487426A1 000000233E8FFD90 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233E9FFA70 NtWaitForAlertByThreadId+14 00007FF848754131 000000233E9FFAF0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233E9FFB30 SleepConditionVariableSRW+29 00007FF82C242A09 000000233E9FFB60 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233E9FFB90 _Cnd_wait+3A 00007FF6C4679149 000000233E9FFBC0 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 Local Worker* request = 00007FF6C4678E0F 000000233E9FFBF0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233E9FFC20 _configthreadlocale+92 00007FF846EA7614 000000233E9FFC50 BaseThreadInitThunk+14 00007FF8487426A1 000000233E9FFCD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233EAFF740 NtWaitForAlertByThreadId+14 00007FF848754131 000000233EAFF7C0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233EAFF800 SleepConditionVariableSRW+29 00007FF82C242A09 000000233EAFF830 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233EAFF860 _Cnd_wait+3A 00007FF6C4679149 000000233EAFF890 MapUpdater::WorkerThread+69 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 88 Local Worker* request = 00007FF6C4678E0F 000000233EAFF8C0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233EAFF8F0 _configthreadlocale+92 00007FF846EA7614 000000233EAFF920 BaseThreadInitThunk+14 00007FF8487426A1 000000233EAFF9A0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D744 000000233EBFF580 NtDelayExecution+14 00007FF84640B16E 000000233EBFF620 SleepEx+9E 00007FF82C242EEC 000000233EBFF670 _Thrd_sleep+3C 00007FF6C41B7273 000000233EBFF6C0 std::this_thread::sleep_until > >+83 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 199 Local std::chrono::time_point > > _Now std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local xtime _Tgt int sec = 0x6430171D long nsec = 0x1E971CD8 00007FF6C41B71D9 000000233EBFF6F0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 205 Parameter std::chrono::duration<__int64,std::ratio<1,1000> >& _Rel_time = 00007FF6C46C8FDF 000000233EBFF7D0 NamreebAnticheat::AntispamMgr::WorkerLoop+4FF C:\Wow Servers\bot_celguar_server\src\game\Anticheat\module\Antispam\antispammgr.cpp line 190 Local std::chrono::time_point > > stop std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0x0 Local unsigned int duration = 0x233EBFF7F0 Local std::chrono::time_point > > start std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur int _MyRep = 0xD44A7F538448 Local unsigned int expireMS = 0x233EBFF7E8 Local unsigned int startMS = 0x233EBFF7E0 Local std::unordered_set,std::hash >,std::equal_to >,std::allocator > > workQueue std::_Hash,std::_Uhash_compare,std::hash >,std::equal_to > >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x233EBFF720 _Clear_guard std::_Hash,std::_Uhash_compare,std::hash >,std::equal_to > >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = NULL std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x233EBFF720 _Multi_equal_check_result = 0x233EBFF720 std::_Uset_traits,std::_Uhash_compare,std::hash >,std::equal_to > >,std::allocator >,0> _Traitsobj std::_Uhash_compare,std::hash >,std::equal_to > > std::_Uhash_choose_transparency,std::hash >,std::equal_to >,void> = 0x0 std::_Compressed_pair >,std::_Compressed_pair >,float,1>,1> _Mypair = 0x0 std::list,std::allocator > > _List _List_node_remove_op = 0x233EBFF728 std::_Compressed_pair,void *> >,std::_List_val > >,1> _Mypair = 0x233EBFF728 std::_Hash_vec > >,std::_Iterator_base0> > > _Vec std::_Compressed_pair > >,std::_Iterator_base0> >,std::_Vector_val > >,std::_Iterator_base0> > >,1> _Mypair = 0x233EBFF738 unsigned int _Mask = 0x0 unsigned int _Maxidx = 0x0 Local std::_List_iterator > > > > > i std::_List_const_iterator > > > > > std::_List_unchecked_const_iterator > > > >,std::_Iterator_base0> std::_List_node > >,void *>* _Ptr = Local std::_List_unchecked_const_iterator > >,std::_Iterator_base0> $L0 std::_List_node,void *>* _Ptr = 00007FF6C46C240F 000000233EBFF800 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233EBFF830 _configthreadlocale+92 00007FF846EA7614 000000233EBFF860 BaseThreadInitThunk+14 00007FF8487426A1 000000233EBFF8E0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790AB4 000000233F5FF870 NtWaitForAlertByThreadId+14 00007FF848754131 000000233F5FF8F0 RtlSleepConditionVariableSRW+131 00007FF84642DC69 000000233F5FF930 SleepConditionVariableSRW+29 00007FF82C242A09 000000233F5FF960 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FF82C242C4A 000000233F5FF990 _Cnd_wait+3A 00007FF6C4679A53 000000233F5FF9C0 MapUpdater::wait+43 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapUpdater.cpp line 51 00007FF6C43BC622 000000233F5FFA00 MapManager::Update+152 C:\Wow Servers\bot_celguar_server\src\game\Maps\MapManager.cpp line 208 Parameter unsigned int diff = 0x0 Local std::_Tree_iterator > > > iter std::_Tree_const_iterator > > > std::_Tree_unchecked_const_iterator > >,std::_Iterator_base0> std::_Tree_node,void *>* _Ptr = Local Map* pMap = 00007FF6C421DEF7 000000233F5FFA90 World::Update+497 C:\Wow Servers\bot_celguar_server\src\game\World\World.cpp line 1826 Local IntervalTimer&[9] $L0 [0] = 0x0 [1] = 0xF [2] = 0x1F [3] = 0x2F [4] = 0x3F [5] = 0x4F [6] = 0x5F [7] = 0x6F [8] = 0x7F Local IntervalTimer* $L0 = Local unsigned int tmpDiff = 0x0 Local unsigned int maxClientsNum = 0x0 Local unsigned int delay = 0x0 Local std::_List_const_iterator > > > i std::_List_unchecked_const_iterator > >,std::_Iterator_base0> std::_List_node,void *>* _Ptr = Local unsigned int nextGameEvent = 0x0 Local std::list > World::m_histDiff _List_node_remove_op std::list >& _List = std::_List_node* _Head = std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 std::_List_node* _Myhead = unsigned int _Mysize = 0x8 Local unsigned int World::m_maxDiff = 0x0 Local unsigned int World::m_currentDiffSumIndex = 0x0 Local unsigned int World::m_currentDiffSum = 0x0 00007FF6C41D3BF4 000000233F5FFAC0 WorldRunnable::run+74 C:\Wow Servers\bot_celguar_server\src\mangosd\WorldRunnable.cpp line 56 Local WorldRunnable* this = 0x17137E1C7B0 MaNGOS::Runnable std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0xC41535C3 Local unsigned int diffTime = 0x0 Local int m_ServiceStatus = 0x0 00007FF6C41F8A3F 000000233F5FFAF0 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233F5FFB20 _configthreadlocale+92 00007FF846EA7614 000000233F5FFB50 BaseThreadInitThunk+14 00007FF8487426A1 000000233F5FFBD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D184 000000233F6FF3F0 NtReadFile+14 00007FF8463F5593 000000233F6FF470 ReadFile+73 00007FF8462A84A9 000000233F6FF510 _read+209 00007FF8462A8342 000000233F6FF550 _read+A2 00007FF8462A81B0 000000233F6FF580 _fread_nolock_s+210 00007FF846304FEC 000000233F6FF5E0 getc+AC 00007FF6C41B4A9E 000000233F6FF850 CliRunnable::run+15E C:\Wow Servers\bot_celguar_server\src\mangosd\CliRunnable.cpp line 649 Local CliRunnable* this = 0x17137E1C410 MaNGOS::Runnable std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0xC41535C3 Local char[256] commandbuf = "..." Local std::string command = "" 00007FF6C41F8A3F 000000233F6FF880 std::thread::_Invoke,0,1>+F C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233F6FF8B0 _configthreadlocale+92 00007FF846EA7614 000000233F6FF8E0 BaseThreadInitThunk+14 00007FF8487426A1 000000233F6FF960 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D1E4 000000233F7FF730 NtRemoveIoCompletion+14 00007FF84641F35F 000000233F7FF790 GetQueuedCompletionStatus+4F 00007FF6C41CDBE0 000000233F7FF8E0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 Parameter unsigned long msec = 0x233F7FF8F8 Parameter boost::asio::detail::win_iocp_thread_info& this_thread = 0x233F7FF930 boost::asio::detail::thread_info_base void*[10] reusable_memory_ [0] = 0x1717BE57B00 [1] = 0x1715D1C4130 [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL int has_pending_exception_ = 0x0 std::exception_ptr pending_exception_ void* _Data1 = NULL void* _Data2 = NULL Parameter boost::system::error_code& ec = 0x233F7FF9F0 data int val_ = 0x0 boost::system::error_category* cat_ = NULL boost::system::error_code::data d1_ int val_ = 0x0 cat_ = 0x0 unsigned int[16] d2_ [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int lc_flags_ = 0x0 Local unsigned int completion_key = 0x233F7FF7F8 Local _OVERLAPPED* overlapped = NULL Local unsigned long bytes_transferred = 0x233F7FF8F0 Local boost::asio::detail::scoped_lock lock boost::asio::detail::win_mutex& mutex_ = 0x1712D70EA20 _RTL_CRITICAL_SECTION crit_section_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool locked_ = 0x1 Local boost::asio::detail::op_queue ops boost::asio::detail::win_iocp_operation* front_ = NULL boost::asio::detail::win_iocp_operation* back_ = NULL Local boost::asio::detail::win_iocp_operation* op = Local boost::system::error_code result_ec data int val_ = 0x0 boost::system::error_category* cat_ = 0x7FF6C54C4020 unsigned int id_ = 0xB2AB117A257EDFD1 std::atomic ps_ = 0x0 boost::system::error_code::data d1_ int val_ = 0x0 cat_ = 0x7FF6C54C4020 unsigned int[16] d2_ [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x20 [9] = 0x40 unsigned int lc_flags_ = 0x2 Local boost::asio::detail::win_iocp_io_context::work_finished_on_block_exit on_exit boost::asio::detail::win_iocp_io_context* io_context_ = 0x1712D70E9E8 boost::asio::detail::execution_context_service_base boost::asio::execution_context::service key type_info* type_info_ = 0x360 boost::asio::execution_context::id* id_ = 0x2 boost::asio::execution_context::service::key key_ = 0x1712D70E9F0 boost::asio::execution_context& owner_ = 0x650076FFFFFFFF boost::asio::execution_context::service* next_ = 0x17137E1C810 work_finished_on_block_exit boost::asio::detail::win_iocp_io_context* io_context_ = 0x360 auto_handle void* handle = 0x360 boost::asio::detail::win_iocp_io_context::auto_handle iocp_ void* handle = 0x368 long outstanding_work_ = 0x0 long stopped_ = 0x650052 long stop_event_posted_ = 0xFFFFFFFF long shutdown_ = 0xFFFFFFFF unsigned long gqcs_timeout_ = 0xFFFFFFFF thread_function this_ = 0x360 timer_thread_function io_context_ = 0x360 boost::asio::detail::scoped_ptr timer_thread_ boost::asio::detail::win_thread* p_ = NULL boost::asio::detail::win_iocp_io_context::auto_handle waitable_timer_ void* handle = NULL long dispatch_required_ = 0x20007D0 boost::asio::detail::win_mutex dispatch_mutex_ _RTL_CRITICAL_SECTION crit_section_ = 0x1712D70EA48 boost::asio::detail::timer_queue_set timer_queues_ boost::asio::detail::timer_queue_base* first_ = 0x32006D boost::asio::detail::op_queue completed_ops_ boost::asio::detail::win_iocp_operation* front_ = 0x8C026633E1B46BF9 boost::asio::detail::win_iocp_operation* back_ = 0xBE19B88840000003 int concurrency_hint_ = 0xBE19B888 boost::asio::detail::scoped_ptr thread_ boost::asio::detail::win_thread* p_ = 0x3ECBAF533F2E717A 00007FF6C41D01B4 000000233F7FF9C0 boost::asio::detail::win_iocp_io_context::run+104 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 Local boost::asio::detail::call_stack::context ctx boost::asio::detail::thread_context* key_ = 0x1712D70E9E8 boost::asio::detail::thread_info_base* value_ = 0x233F7FF930 void*[10] reusable_memory_ [0] = 0x1717BE57B00 [1] = 0x1715D1C4130 [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL int has_pending_exception_ = 0x0 std::exception_ptr pending_exception_ void* _Data1 = NULL void* _Data2 = NULL boost::asio::detail::call_stack::context* next_ = NULL Local boost::asio::detail::win_iocp_thread_info this_thread boost::asio::detail::thread_info_base void*[10] reusable_memory_ [0] = 0x1717BE57B00 [1] = 0x1715D1C4130 [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL int has_pending_exception_ = 0x0 std::exception_ptr pending_exception_ void* _Data1 = NULL void* _Data2 = NULL 00007FF6C41BE97A 000000233F7FFA10 std::thread::_Invoke >,0>+1A C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 56 00007FF8462B1BB2 000000233F7FFA40 _configthreadlocale+92 00007FF846EA7614 000000233F7FFA70 BaseThreadInitThunk+14 00007FF8487426A1 000000233F7FFAF0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D144 000000233F8FF930 ZwWaitForSingleObject+14 00007FF8463E306E 000000233F8FF9D0 WaitForSingleObjectEx+8E 00007FF6C4202763 000000233F8FFA00 boost::asio::detail::win_thread::func::run+33 C:\boost_1_78_0\boost\asio\detail\win_thread.hpp line 122 00007FF6C41D1195 000000233F8FFA30 boost::asio::detail::win_thread_function+25 C:\boost_1_78_0\boost\asio\detail\impl\win_thread.ipp line 127 Local boost::asio::detail::win_thread::auto_func_base_ptr func boost::asio::detail::win_thread::func_base* ptr = 0x171ABAA3FF0 void* entry_event_ = 0x36C void* exit_event_ = 0x370 Local void* exit_event = 00007FF8462B1BB2 000000233F8FFA60 _configthreadlocale+92 00007FF846EA7614 000000233F8FFA90 BaseThreadInitThunk+14 00007FF8487426A1 000000233F8FFB10 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF84878D1E4 000000233F9FFAF0 NtRemoveIoCompletion+14 00007FF84641F35F 000000233F9FFB50 GetQueuedCompletionStatus+4F 00007FF6C41CDBE0 000000233F9FFCA0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 Parameter unsigned long msec = 0x233F9FFCB8 Parameter boost::asio::detail::win_iocp_thread_info& this_thread = 0x233F9FFCF0 boost::asio::detail::thread_info_base void*[10] reusable_memory_ [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL int has_pending_exception_ = 0x0 std::exception_ptr pending_exception_ void* _Data1 = NULL void* _Data2 = NULL Parameter boost::system::error_code& ec = 0x233F9FFDB0 data int val_ = 0x0 boost::system::error_category* cat_ = NULL boost::system::error_code::data d1_ int val_ = 0x0 cat_ = 0x0 unsigned int[16] d2_ [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int lc_flags_ = 0x0 Local unsigned int completion_key = 0x233F9FFBB8 Local _OVERLAPPED* overlapped = NULL Local unsigned long bytes_transferred = 0x233F9FFCB0 Local boost::asio::detail::scoped_lock lock boost::asio::detail::win_mutex& mutex_ = NULL bool locked_ = 0x0 Local boost::asio::detail::op_queue ops boost::asio::detail::win_iocp_operation* front_ = NULL boost::asio::detail::win_iocp_operation* back_ = NULL Local boost::asio::detail::win_iocp_operation* op = Local boost::system::error_code result_ec data int val_ = 0x0 boost::system::error_category* cat_ = 0x7FF6C54C4020 unsigned int id_ = 0xB2AB117A257EDFD1 std::atomic ps_ = 0x0 boost::system::error_code::data d1_ int val_ = 0x0 cat_ = 0x7FF6C54C4020 unsigned int[16] d2_ [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x20 [9] = 0x40 unsigned int lc_flags_ = 0x2 Local boost::asio::detail::win_iocp_io_context::work_finished_on_block_exit on_exit boost::asio::detail::win_iocp_io_context* io_context_ = 0x1712D70E268 boost::asio::detail::execution_context_service_base boost::asio::execution_context::service key type_info* type_info_ = 0x358 boost::asio::execution_context::id* id_ = 0x1 boost::asio::execution_context::service::key key_ = 0x1712D70E270 boost::asio::execution_context& owner_ = 0x650076FFFFFFFF boost::asio::execution_context::service* next_ = NULL work_finished_on_block_exit boost::asio::detail::win_iocp_io_context* io_context_ = 0x358 auto_handle void* handle = 0x358 boost::asio::detail::win_iocp_io_context::auto_handle iocp_ void* handle = NULL long outstanding_work_ = 0x0 long stopped_ = 0x650052 long stop_event_posted_ = 0xFFFFFFFF long shutdown_ = 0xFFFFFFFF unsigned long gqcs_timeout_ = 0xFFFFFFFF thread_function this_ = 0x358 timer_thread_function io_context_ = 0x358 boost::asio::detail::scoped_ptr timer_thread_ boost::asio::detail::win_thread* p_ = NULL boost::asio::detail::win_iocp_io_context::auto_handle waitable_timer_ void* handle = NULL long dispatch_required_ = 0x20007D0 boost::asio::detail::win_mutex dispatch_mutex_ _RTL_CRITICAL_SECTION crit_section_ = 0x1712D70E2C8 boost::asio::detail::timer_queue_set timer_queues_ boost::asio::detail::timer_queue_base* first_ = 0x6F006D0076 boost::asio::detail::op_queue completed_ops_ boost::asio::detail::win_iocp_operation* front_ = 0x88025C71E13C6B71 boost::asio::detail::win_iocp_operation* back_ = 0x7FF6C520F760 int concurrency_hint_ = 0x75E12200 boost::asio::detail::scoped_ptr thread_ boost::asio::detail::win_thread* p_ = 0x17207896B80 00007FF6C41D01B4 000000233F9FFD80 boost::asio::detail::win_iocp_io_context::run+104 C:\boost_1_78_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 Local boost::asio::detail::call_stack::context ctx boost::asio::detail::thread_context* key_ = 0x1712D70E268 boost::asio::detail::thread_info_base* value_ = 0x233F9FFCF0 void*[10] reusable_memory_ [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL int has_pending_exception_ = 0x0 std::exception_ptr pending_exception_ void* _Data1 = NULL void* _Data2 = NULL boost::asio::detail::call_stack::context* next_ = NULL Local boost::asio::detail::win_iocp_thread_info this_thread boost::asio::detail::thread_info_base void*[10] reusable_memory_ [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL int has_pending_exception_ = 0x0 std::exception_ptr pending_exception_ void* _Data1 = NULL void* _Data2 = NULL 00007FF6C41BE86B 000000233F9FFDD0 std::thread::_Invoke >,0>+2B C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\include\thread line 55 00007FF8462B1BB2 000000233F9FFE00 _configthreadlocale+92 00007FF846EA7614 000000233F9FFE30 BaseThreadInitThunk+14 00007FF8487426A1 000000233F9FFEB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FF848790B14 000000233DBFFBD0 ZwWaitForWorkViaWorkerFactory+14 00007FF848742E17 000000233DBFFED0 TpReleaseCleanupGroupMembers+747 00007FF846EA7614 000000233DBFFF00 BaseThreadInitThunk+14 00007FF8487426A1 000000233DBFFF80 RtlUserThreadStart+21