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An nice Graphics API in constant evolution.
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README.md

fractal-gl

An nice Graphics API in constant evolution.

Features

  • The API has a math library for 2d/3d vector and for 4x4 matrices.
  • WebGL buffer handling.
  • Shader API for easy shader linking.
  • Some geometry classes for efficient packing.
  • Texture capabilities is under construction.
  • Multithread [Web Workers].

For now only 2D, but here some demos showcasing the API.

  • This is a koch fractal, with some linear interpolation between the points, [multi-thread] using webworkers. assign a thread to compute each side.

[http://cesarvr.github.io/fractal-gl/thread.html]
  • This is a koch fractal, with some linear interpolation between the points.

[http://cesarvr.github.io/fractal-gl/lerp_draw.html]
  • Procedural generated old school XOR Texture.

[http://cesarvr.github.io/fractal-gl/sierpinski.html]
  • Procedural generated old school XOR Texture.

[http://cesarvr.github.io/fractal-gl/texture_xor.html]
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