[[game_title]] is your new game's starting point
This starter template is based onthe excellent phaser-template It is intended to be used with the game starter CLI wizard mkgame
Use the handy CLI installer mkgame
npm i -g mkgameThen, any time from the command line you can make a new game with:
mkgamemkgame will ask you a few questions and then set up a new game folder and game repository on GitHub. The only requirement is that you already have a GitHub account. If necessary, mkgame will ask you to log into GitHub before proceeding.
In the project directory, you can run:
Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.
The page will reload when you save edits. You will see lint errors in the console.
Deploys the app to GitHub Pages by force pushing the build folder to the remote repository's gh-pages branch.
Builds the app for production to the build folder.
It correctly bundles in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.
Environment variables work similarly to Create React App except they begin with WEB_APP_ instead of REACT_APP_.
For example:
# .env
WEB_APP_VERSION=$npm_package_version
WEB_APP_DOMAIN=www.example.com
Directory structure (with dotfiles omitted):
tree -I 'build|node_modules'
.
├── LICENSE
├── README.md
├── package.json
├── public
│ ├── favicon.ico
│ ├── index.html
│ ├── manifest.json
│ └── robots.txt
├── scripts
│ └── deploy.sh
└── src
├── assets
│ ├── dude.png
│ ├── platform.png
│ ├── sky.png
│ └── star.png
├── constants
│ └── index.js
├── index.css
├── index.js
├── scenes
│ ├── Boot.js
│ ├── Main.js
│ └── index.js
├── serviceWorker.js
├── sprites
│ ├── Player.js
│ ├── Star.js
│ └── index.js
└── texts
├── Score.js
└── index.js
8 directories, 24 files