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# Copyright 2017 Chad Vernon
#
# Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
# associated documentation files (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge, publish, distribute,
# sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all copies or
# substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
# NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#.rst:
# FindMaya
# --------
#
# Find Maya headers and libraries.
#
# Imported targets
# ^^^^^^^^^^^^^^^^
#
# This module defines the following :prop_tgt:`IMPORTED` target:
#
# ``Maya::Maya``
# The Maya libraries, if found.
#
# Result variables
# ^^^^^^^^^^^^^^^^
#
# This module will set the following variables in your project:
#
# ``Maya_FOUND``
# Defined if a Maya installation has been detected
# ``MAYA_INCLUDE_DIR``
# Where to find the headers (maya/MFn.h)
# ``MAYA_LIBRARIES``
# All the Maya libraries.
#
# Set a default Maya version if not specified
if(NOT DEFINED MAYA_VERSION)
set(MAYA_VERSION 2017 CACHE STRING "Maya version")
endif()
# OS Specific environment setup
set(MAYA_COMPILE_DEFINITIONS "REQUIRE_IOSTREAM;_BOOL")
set(MAYA_INSTALL_BASE_SUFFIX "")
set(MAYA_TARGET_TYPE LIBRARY)
if(WIN32)
# Windows
set(MAYA_INSTALL_BASE_DEFAULT "C:/Program Files/Autodesk")
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};NT_PLUGIN")
set(MAYA_PLUGIN_EXTENSION ".mll")
set(MAYA_TARGET_TYPE RUNTIME)
elseif(APPLE)
# Apple
set(MAYA_INSTALL_BASE_DEFAULT /Applications/Autodesk)
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};OSMac_")
set(MAYA_PLUGIN_EXTENSION ".bundle")
else()
# Linux
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};LINUX")
set(MAYA_INSTALL_BASE_DEFAULT /usr/autodesk)
if(MAYA_VERSION LESS 2016)
# Pre Maya 2016 on Linux
set(MAYA_INSTALL_BASE_SUFFIX -x64)
endif()
set(MAYA_PLUGIN_EXTENSION ".so")
endif()
set(MAYA_INSTALL_BASE_PATH ${MAYA_INSTALL_BASE_DEFAULT} CACHE STRING
"Root path containing your maya installations, e.g. /usr/autodesk or /Applications/Autodesk/")
set(MAYA_LOCATION ${MAYA_INSTALL_BASE_PATH}/maya${MAYA_VERSION}${MAYA_INSTALL_BASE_SUFFIX})
# Maya include directory
find_path(MAYA_INCLUDE_DIR maya/MFn.h
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
PATH_SUFFIXES
"include/"
"devkit/include/"
)
find_library(MAYA_LIBRARY
NAMES
OpenMaya
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
PATH_SUFFIXES
"lib/"
"Maya.app/Contents/MacOS/"
NO_DEFAULT_PATH
)
set(MAYA_LIBRARIES "${MAYA_LIBRARY}")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Maya
REQUIRED_VARS MAYA_INCLUDE_DIR MAYA_LIBRARY)
mark_as_advanced(MAYA_INCLUDE_DIR MAYA_LIBRARY)
if (NOT TARGET Maya::Maya)
add_library(Maya::Maya UNKNOWN IMPORTED)
set_target_properties(Maya::Maya PROPERTIES
INTERFACE_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS}"
INTERFACE_INCLUDE_DIRECTORIES "${MAYA_INCLUDE_DIR}"
IMPORTED_LOCATION "${MAYA_LIBRARY}")
if (APPLE AND ${CMAKE_CXX_COMPILER_ID} MATCHES "Clang" AND MAYA_VERSION LESS 2017)
# Clang and Maya 2016 and older needs to use libstdc++
set_target_properties(Maya::Maya PROPERTIES
INTERFACE_COMPILE_OPTIONS "-std=c++0x;-stdlib=libstdc++")
endif ()
endif()
# Add the other Maya libraries into the main Maya::Maya library
set(_MAYA_LIBRARIES OpenMayaAnim OpenMayaFX OpenMayaRender OpenMayaUI Foundation clew)
foreach(MAYA_LIB ${_MAYA_LIBRARIES})
find_library(MAYA_${MAYA_LIB}_LIBRARY
NAMES
${MAYA_LIB}
PATHS
${MAYA_LOCATION}
$ENV{MAYA_LOCATION}
PATH_SUFFIXES
"lib/"
"Maya.app/Contents/MacOS/"
NO_DEFAULT_PATH)
mark_as_advanced(MAYA_${MAYA_LIB}_LIBRARY)
if (MAYA_${MAYA_LIB}_LIBRARY)
add_library(Maya::${MAYA_LIB} UNKNOWN IMPORTED)
set_target_properties(Maya::${MAYA_LIB} PROPERTIES
IMPORTED_LOCATION "${MAYA_${MAYA_LIB}_LIBRARY}")
set_property(TARGET Maya::Maya APPEND PROPERTY
INTERFACE_LINK_LIBRARIES Maya::${MAYA_LIB})
set(MAYA_LIBRARIES ${MAYA_LIBRARIES} "${MAYA_${MAYA_LIB}_LIBRARY}")
endif()
endforeach()
function(MAYA_PLUGIN _target)
if (WIN32)
set_target_properties(${_target} PROPERTIES
LINK_FLAGS "/export:initializePlugin /export:uninitializePlugin")
endif()
set_target_properties(${_target} PROPERTIES
PREFIX ""
SUFFIX ${MAYA_PLUGIN_EXTENSION})
endfunction()