Permalink
Cannot retrieve contributors at this time
Name already in use
A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
cgcmake/modules/FindMaya.cmake
Go to fileThis commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
155 lines (143 sloc)
5.19 KB
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Copyright 2017 Chad Vernon | |
# | |
# Permission is hereby granted, free of charge, to any person obtaining a copy of this software and | |
# associated documentation files (the "Software"), to deal in the Software without restriction, | |
# including without limitation the rights to use, copy, modify, merge, publish, distribute, | |
# sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is | |
# furnished to do so, subject to the following conditions: | |
# | |
# The above copyright notice and this permission notice shall be included in all copies or | |
# substantial portions of the Software. | |
# | |
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT | |
# NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
#.rst: | |
# FindMaya | |
# -------- | |
# | |
# Find Maya headers and libraries. | |
# | |
# Imported targets | |
# ^^^^^^^^^^^^^^^^ | |
# | |
# This module defines the following :prop_tgt:`IMPORTED` target: | |
# | |
# ``Maya::Maya`` | |
# The Maya libraries, if found. | |
# | |
# Result variables | |
# ^^^^^^^^^^^^^^^^ | |
# | |
# This module will set the following variables in your project: | |
# | |
# ``Maya_FOUND`` | |
# Defined if a Maya installation has been detected | |
# ``MAYA_INCLUDE_DIR`` | |
# Where to find the headers (maya/MFn.h) | |
# ``MAYA_LIBRARIES`` | |
# All the Maya libraries. | |
# | |
# Set a default Maya version if not specified | |
if(NOT DEFINED MAYA_VERSION) | |
set(MAYA_VERSION 2017 CACHE STRING "Maya version") | |
endif() | |
# OS Specific environment setup | |
set(MAYA_COMPILE_DEFINITIONS "REQUIRE_IOSTREAM;_BOOL") | |
set(MAYA_INSTALL_BASE_SUFFIX "") | |
set(MAYA_TARGET_TYPE LIBRARY) | |
if(WIN32) | |
# Windows | |
set(MAYA_INSTALL_BASE_DEFAULT "C:/Program Files/Autodesk") | |
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};NT_PLUGIN") | |
set(MAYA_PLUGIN_EXTENSION ".mll") | |
set(MAYA_TARGET_TYPE RUNTIME) | |
elseif(APPLE) | |
# Apple | |
set(MAYA_INSTALL_BASE_DEFAULT /Applications/Autodesk) | |
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};OSMac_") | |
set(MAYA_PLUGIN_EXTENSION ".bundle") | |
else() | |
# Linux | |
set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};LINUX") | |
set(MAYA_INSTALL_BASE_DEFAULT /usr/autodesk) | |
if(MAYA_VERSION LESS 2016) | |
# Pre Maya 2016 on Linux | |
set(MAYA_INSTALL_BASE_SUFFIX -x64) | |
endif() | |
set(MAYA_PLUGIN_EXTENSION ".so") | |
endif() | |
set(MAYA_INSTALL_BASE_PATH ${MAYA_INSTALL_BASE_DEFAULT} CACHE STRING | |
"Root path containing your maya installations, e.g. /usr/autodesk or /Applications/Autodesk/") | |
set(MAYA_LOCATION ${MAYA_INSTALL_BASE_PATH}/maya${MAYA_VERSION}${MAYA_INSTALL_BASE_SUFFIX}) | |
# Maya include directory | |
find_path(MAYA_INCLUDE_DIR maya/MFn.h | |
PATHS | |
${MAYA_LOCATION} | |
$ENV{MAYA_LOCATION} | |
PATH_SUFFIXES | |
"include/" | |
"devkit/include/" | |
) | |
find_library(MAYA_LIBRARY | |
NAMES | |
OpenMaya | |
PATHS | |
${MAYA_LOCATION} | |
$ENV{MAYA_LOCATION} | |
PATH_SUFFIXES | |
"lib/" | |
"Maya.app/Contents/MacOS/" | |
NO_DEFAULT_PATH | |
) | |
set(MAYA_LIBRARIES "${MAYA_LIBRARY}") | |
include(FindPackageHandleStandardArgs) | |
find_package_handle_standard_args(Maya | |
REQUIRED_VARS MAYA_INCLUDE_DIR MAYA_LIBRARY) | |
mark_as_advanced(MAYA_INCLUDE_DIR MAYA_LIBRARY) | |
if (NOT TARGET Maya::Maya) | |
add_library(Maya::Maya UNKNOWN IMPORTED) | |
set_target_properties(Maya::Maya PROPERTIES | |
INTERFACE_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS}" | |
INTERFACE_INCLUDE_DIRECTORIES "${MAYA_INCLUDE_DIR}" | |
IMPORTED_LOCATION "${MAYA_LIBRARY}") | |
if (APPLE AND ${CMAKE_CXX_COMPILER_ID} MATCHES "Clang" AND MAYA_VERSION LESS 2017) | |
# Clang and Maya 2016 and older needs to use libstdc++ | |
set_target_properties(Maya::Maya PROPERTIES | |
INTERFACE_COMPILE_OPTIONS "-std=c++0x;-stdlib=libstdc++") | |
endif () | |
endif() | |
# Add the other Maya libraries into the main Maya::Maya library | |
set(_MAYA_LIBRARIES OpenMayaAnim OpenMayaFX OpenMayaRender OpenMayaUI Foundation clew) | |
foreach(MAYA_LIB ${_MAYA_LIBRARIES}) | |
find_library(MAYA_${MAYA_LIB}_LIBRARY | |
NAMES | |
${MAYA_LIB} | |
PATHS | |
${MAYA_LOCATION} | |
$ENV{MAYA_LOCATION} | |
PATH_SUFFIXES | |
"lib/" | |
"Maya.app/Contents/MacOS/" | |
NO_DEFAULT_PATH) | |
mark_as_advanced(MAYA_${MAYA_LIB}_LIBRARY) | |
if (MAYA_${MAYA_LIB}_LIBRARY) | |
add_library(Maya::${MAYA_LIB} UNKNOWN IMPORTED) | |
set_target_properties(Maya::${MAYA_LIB} PROPERTIES | |
IMPORTED_LOCATION "${MAYA_${MAYA_LIB}_LIBRARY}") | |
set_property(TARGET Maya::Maya APPEND PROPERTY | |
INTERFACE_LINK_LIBRARIES Maya::${MAYA_LIB}) | |
set(MAYA_LIBRARIES ${MAYA_LIBRARIES} "${MAYA_${MAYA_LIB}_LIBRARY}") | |
endif() | |
endforeach() | |
function(MAYA_PLUGIN _target) | |
if (WIN32) | |
set_target_properties(${_target} PROPERTIES | |
LINK_FLAGS "/export:initializePlugin /export:uninitializePlugin") | |
endif() | |
set_target_properties(${_target} PROPERTIES | |
PREFIX "" | |
SUFFIX ${MAYA_PLUGIN_EXTENSION}) | |
endfunction() |