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As it affects me too, I attempted to fix it earlier, but failed. I bugged chandlerprall on IRC and he said he also had not yet managed a fix, but found at least "a couple FF bugs about TOs which indicate you may have to use ArrayBuffers instead of Float32Arrays".
Fix is now up in the master branch, @tapio I took your updated version of
I don't think I'm seeing a speed impact but I'd be surprised if it isn't a couple FPS slower now -- overall any slowdowns are just Ammo.js being big. Cannot wait to get Physijs v2 into beta...
Very upset with Firefox at the moment...