marching.js
Marching.js is a JavaScript shader compiler specifically focused on ray marching via signed distance functions. The goals of this project are:
- Expose beginning programmers to constructive solid geometry (CSG) concepts
- Enable JS programmers to explore CSG without having to learn GLSL
- Provide a terse API suitable for live coding performance
The project borrows code from the glslify project as well as code originally written by Chi Shen.
Development
The library is compiled using gulp. Run npm install
to install all necessary dependencies, and then gulp build
to rebuild the library.