From e049019a124bba6e34632822cf149b82478b5cc8 Mon Sep 17 00:00:00 2001 From: Ben McCann Date: Sat, 7 Jul 2018 22:03:42 -0700 Subject: [PATCH] Radar code cleanup --- src/controllers/controller.radar.js | 49 +++++++++++++++++------------ src/plugins/plugin.filler.js | 8 ++++- 2 files changed, 36 insertions(+), 21 deletions(-) diff --git a/src/controllers/controller.radar.js b/src/controllers/controller.radar.js index 89717157a37..dc2b86c617b 100644 --- a/src/controllers/controller.radar.js +++ b/src/controllers/controller.radar.js @@ -29,11 +29,12 @@ module.exports = function(Chart) { var me = this; var meta = me.getMeta(); var line = meta.dataset; - var points = meta.data; + var points = meta.data || []; var custom = line.custom || {}; var dataset = me.getDataset(); var lineElementOptions = me.chart.options.elements.line; var scale = me.chart.scale; + var i, ilen; // Compatibility: If the properties are defined with only the old name, use those values if ((dataset.tension !== undefined) && (dataset.lineTension === undefined)) { @@ -65,12 +66,17 @@ module.exports = function(Chart) { meta.dataset.pivot(); // Update Points - helpers.each(points, function(point, index) { - me.updateElement(point, index, reset); - }, me); + for (i = 0, ilen = points.length; i < ilen; i++) { + me.updateElement(points[i], i, reset); + } // Update bezier control points me.updateBezierControlPoints(); + + // Now pivot the point for animation + for (i = 0, ilen = points.length; i < ilen; i++) { + points[i].pivot(); + } }, updateElement: function(point, index, reset) { var me = this; @@ -116,28 +122,31 @@ module.exports = function(Chart) { point._model.skip = custom.skip ? custom.skip : (isNaN(point._model.x) || isNaN(point._model.y)); }, updateBezierControlPoints: function() { - var chartArea = this.chart.chartArea; - var meta = this.getMeta(); + var me = this; + var meta = me.getMeta(); + var area = me.chart.chartArea; + var points = meta.data || []; + var i, ilen, model, controlPoints; - helpers.each(meta.data, function(point, index) { - var model = point._model; - var controlPoints = helpers.splineCurve( - helpers.previousItem(meta.data, index, true)._model, + function capControlPoint(pt, min, max) { + return Math.max(Math.min(pt, max), min); + } + + for (i = 0, ilen = points.length; i < ilen; i++) { + model = points[i]._model; + controlPoints = helpers.splineCurve( + helpers.previousItem(points, i, true)._model, model, - helpers.nextItem(meta.data, index, true)._model, + helpers.nextItem(points, i, true)._model, model.tension ); // Prevent the bezier going outside of the bounds of the graph - model.controlPointPreviousX = Math.max(Math.min(controlPoints.previous.x, chartArea.right), chartArea.left); - model.controlPointPreviousY = Math.max(Math.min(controlPoints.previous.y, chartArea.bottom), chartArea.top); - - model.controlPointNextX = Math.max(Math.min(controlPoints.next.x, chartArea.right), chartArea.left); - model.controlPointNextY = Math.max(Math.min(controlPoints.next.y, chartArea.bottom), chartArea.top); - - // Now pivot the point for animation - point.pivot(); - }); + model.controlPointPreviousX = capControlPoint(controlPoints.previous.x, area.left, area.right); + model.controlPointPreviousY = capControlPoint(controlPoints.previous.y, area.top, area.bottom); + model.controlPointNextX = capControlPoint(controlPoints.next.x, area.left, area.right); + model.controlPointNextY = capControlPoint(controlPoints.next.y, area.top, area.bottom); + } }, setHoverStyle: function(point) { diff --git a/src/plugins/plugin.filler.js b/src/plugins/plugin.filler.js index eb8dad4c3b0..22124b7c443 100644 --- a/src/plugins/plugin.filler.js +++ b/src/plugins/plugin.filler.js @@ -220,16 +220,22 @@ function doFill(ctx, points, mapper, view, color, loop) { var len0 = 0; var len1 = 0; var i, ilen, index, p0, p1, d0, d1; + var loopOffset; ctx.beginPath(); - for (i = 0, ilen = (count + !!loop); i < ilen; ++i) { + for (i = 0, ilen = count; i < ilen; i++) { index = i % count; p0 = points[index]._view; p1 = mapper(p0, index, view); d0 = isDrawable(p0); d1 = isDrawable(p1); + if (loop && loopOffset === undefined && d0) { + loopOffset = i + 1; + ilen = count + loopOffset; + } + if (d0 && d1) { len0 = curve0.push(p0); len1 = curve1.push(p1);