3omns is an old-school arcade-style tile-based bomb-dropping deathmatch game. The name is a bastardization of the word Bombs (and you should pronounce it however you want). The 3omns engine is written in C, using SDL2 for platform-agnostic rendering. The game logic is implemented in Lua.
3omns is currently in alpha.
- 2-player deathmatch
- Bot AI
- Same-keyboard or network play
How to Play
See the INSTALL file for building and installation instructions. If you're running Ubuntu Xenial or Trusty, you can skip building from source and simply add the 3omns PPA; see https://launchpad.net/~chazomaticus/+archive/3omns.
Once 3omns is installed, run
3omns to play. See also
3omns --help for
options, including how to play over a network.
The red player uses the arrow keys to move and R-Ctrl to drop bombs. The blue player uses WASD to move and L-Ctrl to drop bombs. Damage players (and destroy crates) by catching them in a bomb blast or "punching" them by walking into them. You can disarm opponent bombs by walking over them. A few crates contain powerups that briefly make you invulnerable.
Bugs of Note
- Limited to 2 human players and 2 bots
- Bot AI isn't very good
- In network play, all connected computers can control both human players
- Sometimes in network play clients won't see bomb explosions