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Commits on Nov 5, 2008
Commits on Nov 4, 2008
  1. Bug fix: Fix the X graphic that appears on items player is going to t…

    chellmuth committed Nov 4, 2008
    …rash.
    
     When tiles were changed to images, the css background-image property change
      no longer worked.
Commits on Oct 27, 2008
Commits on Oct 16, 2008
  1. Chat: Improve chat ui.

    chellmuth committed Oct 16, 2008
      * Put chat button at bottom.
      * Scroll chat window.
      * Remove chat input after user submit.
Commits on Oct 8, 2008
Commits on Oct 7, 2008
  1. Bug Fixes:

    chellmuth committed Oct 7, 2008
     * Show html for dialogs before instantiating.
      Previously, calling close() on a dialog was
      setting display:none on the element, so if
      the same dialog needed to show up there
      would be no text.
    
     * Return draggable control to user after
      choose treasure.
    
     * Don't open a dialog if one is already
      open. Previously background refreshes were
      causing multiple copies of windows to pop
      up.
Commits on Oct 4, 2008
  1. Player object: Use get_or_create when making

    chellmuth committed Oct 4, 2008
     new games.
  2. Bug Fix: Two small tweaks.

    chellmuth committed Oct 4, 2008
     * Small cards that had been set to
       not show will now reappear without a
       manual refresh.
    
     * hand.batch_remove returns True when told
       to remove 0 tiles, so choosing to commit
       no tiles in a war should start working.
Commits on Oct 3, 2008
  1. Bug: Show correct ruler status for player

    chellmuth committed Oct 3, 2008
     3 in the sidebar.
  2. Drop tiles: Swap tiles.

    chellmuth committed Oct 3, 2008
     * Browser-side: Double-click a tile to
       mark for trash, click the trashcan to
       make your move.
    
     * Server-side: Use hand.swap().
Commits on Oct 2, 2008
  1. Move Rulers: Move rulers into the ".status"

    chellmuth committed Oct 2, 2008
    div to remove them from board.
Commits on Oct 1, 2008
  1. Move Rulers: Can reposition rulers to legal

    chellmuth committed Oct 1, 2008
    positions.
    
     * Add class "placed" to rulers on board,
       check if it is set before doing usual
       ruler-based logic.
  2. Move Rulers: Rulers can be dragged once on

    chellmuth committed Oct 1, 2008
    board.
Commits on Sep 30, 2008
  1. Num Players: Added initial support for 2-4

    chellmuth committed Sep 30, 2008
    players, graphics still needed for player4.
  2. Refactor: Use simplejson to encode

    chellmuth committed Sep 30, 2008
    game_state_json response.
    
     * Add num_players to the json object.
  3. Num Players: Create game with more than

    chellmuth committed Sep 30, 2008
    two players.
Commits on Sep 27, 2008
  1. Bug: Treasure disappears without having to

    chellmuth committed Sep 27, 2008
    refresh the browser.
Commits on Sep 25, 2008
  1. Points: Give points for external wars

    chellmuth committed Sep 25, 2008
    correctly.
    
    Minor refactor of drop_civ and treasure
    point allocation.
  2. External war: Give one temple point to

    chellmuth committed Sep 25, 2008
    winner.
  3. Bug: Don't immediately redraw after playing

    chellmuth committed Sep 25, 2008
    a civ if it is your first action.
  4. Browser: Show opponents' piece counts in the

    chellmuth committed Sep 25, 2008
    sidebar.
Commits on Sep 24, 2008
  1. Browser: Change hide() and show() calls

    chellmuth committed Sep 24, 2008
    to css calls in order to preserve document
    layout when hiding elements.
  2. Browswer: Show correct ruler status for all

    chellmuth committed Sep 24, 2008
    players from any perspective.
  3. Status: Highlight the div of player whose

    chellmuth committed Sep 24, 2008
    turn it currently is.