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elm-rocket: A Rocket Game

Concept

In this game the player controls a rocket and tries to land it on a planet with gravity.

He has to land on all platforms in the given time.

Check out the latest build here.

General set-up:

  • The player can control the rocket via three possible commands: Turn left, turn right and accelerate.

  • Landing is only possible on dedicated platforms.

  • The rocket has to be at low velocity when touching a platform

  • The rocket must not touch other objects in the world.

Some optional rules to add later (or not):

  • The rocket has a limited fuel tank. There are dedicated platforms to fill that tank.

  • Other tasks have to be fulfilled before landing on a designated platform. (Perhaps different game modi??)

Development

List of ToDos

  • Work to restructure collision detection code. Atm it's really ugly (but perfoms well)...

  • more Levels

Files

/src

Source files

/tests

Test files

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