Automatically exported from code.google.com/p/flurry-codenameone
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CN1Flurry Changed iOS to use cocoapods to fix issue with exporting in Xcode 7. … Dec 18, 2017
.gitignore committed the cn1lib Mar 25, 2015
README.md

README.md

flurry-codenameone

Library extension of Flurry(https://developer.yahoo.com/analytics/) for the Codename One platform.(http://www.codenameone.com)

This plugin supports flurry analytics and Interstitial Ads (Full Screen Ads)

The library is implemented for Android and iOS.

Usage

analytics

    //init the Flurry Manager
    FlurryManager manager = new FlurryManager();
    manager.setCrashReportingEnabled(true);
    if(Display.getInstance().getPlatformName().equals("and")){
        manager.init(android_api_key);
    }else{
        manager.init(ios_api_key);        
    }
    manager.startSession();

When you need to track events use:

    //regular events
    manager.logEvent(event_id);

    //true if this is a timed event
    manager.logEvent(event_id, true);
    //end the timed event
    manager.endTimedEvent(event_id);

Ads

    //init the Flurry Manager
    FlurryManager manager = new FlurryManager();
    manager.setCrashReportingEnabled(true);
    if(Display.getInstance().getPlatformName().equals("and")){
        manager.init(android_api_key);
    }else{
        manager.init(ios_api_key);        
    }
    manager.setAdSpaceName(<your-ad-space-name>);
    manager.startSession();

When you want to display an Ad use the below utility methods:

    //fetch an Ad async and prepare it
    manager.fetchAd();

    //after fetch asks if the Ad is ready for display
    manager.isAdReady();

    //show the fetched Ad if ready
    manager.displayAd();

    //destory the Ad
    manager.destroyAd();

Integration

1)Build the project
2)Place the CN1Flurry.cn1lib file in your CN1 project lib.
3)Right click on your CN1 project and select "Refresh Libs" then clean build your project.

Android

Include google play services - add android.includeGPlayServices=true build hint to your project.

Include v4 support library - add android.supportV4=true build hint to your project.

Add the flurry activity to your manifest - add

android.xapplication=\<activity android:name="com.flurry.android.FlurryFullscreenTakeoverActivity" android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"> \</activity>

build hint to your project

Disable proguard or mark relevant classes with the keep hints android.enableProguard=false

or

android.proguardKeep=keep
class com.flurry.** { *; }
dontwarn
com.flurry.**
keepattributes
*Annotation*,EnclosingMethod
keepclasseswithmembers
class * {
public <init>(android.content.Context, android.util.AttributeSet, int);
}
keep
class * extends java.util.ListResourceBundle {
protected Object[][] getContents();
}
keep
public class
com.google.android.gms.common.internal.safeparcel.SafeParcelable {
public static final *** NULL;
}
keepnames
@com.google.android.gms.common.annotation.KeepName class *
keepclassmembernames
class * {
@com.google.android.gms.common.annotation.KeepName *;
}
keepnames
class * implements android.os.Parcelable {
public static final ** CREATOR;
}

iOS

No configuration necessary.