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/** \file env_universal.h
Universal variable client library.
*/
#ifndef ENV_UNIVERSAL_H
#define ENV_UNIVERSAL_H
#include <wchar.h>
#include "env_universal_common.h"
/**
Data about the universal variable server.
*/
extern connection_t env_universal_server;
/**
Initialize the envuni library
*/
void env_universal_init();
/**
Free memory used by envuni
*/
void env_universal_destroy();
/**
Get the value of a universal variable
*/
wchar_t *env_universal_get( const wchar_t *name );
/**
Get the export flag of the variable with the specified
name. Returns 0 if the variable doesn't exist.
*/
int env_universal_get_export( const wchar_t *name );
/**
Set the value of a universal variable
*/
void env_universal_set( const wchar_t *name, const wchar_t *val, int export );
/**
Erase a universal variable
\return zero if the variable existed, and non-zero if the variable did not exist
*/
int env_universal_remove( const wchar_t *name );
/**
Read all available messages from the server.
*/
int env_universal_read_all();
/**
Get the names of all universal variables
\param l the list to insert the names into
\param show_exported whether exported variables should be shown
\param show_unexported whether unexported variables should be shown
*/
void env_universal_get_names( array_list_t *l,
int show_exported,
int show_unexported );
/**
Synchronize with fishd
*/
void env_universal_barrier();
#endif