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a demo learning state machine and game programming
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this is a basketball game demo, base on OpenGL for grapic render, some simple AI technology.

now this is the first version, it is just an framework, later I will add some funny things.

Programming language: C++

lib file related: glu, glut, glui.

TODO list:

1 More detailed AI in game, more real than now. 2 Read some parameters from conf file, this is going to be implemented through Lua. 3 User control from keyboard, so user can play with computer. 4 ...



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