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WordMine

roguelike game with Typescript and Phaser

Still in a basic setup state. Learning as I go.

The idea is a roguelike where you mine out connected rooms to find letters and other stuff. You use the letters to fight the creeps in a bookworm-like word-making battle.

The images are placeholder so far.

Demo at http://www.spandrel.nl/wordmine

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roguelike game with Typescript and Phaser

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