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A Godot 3.2+ compatible module to enable Nebulas-powered tokens in games

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chiguireitor/nebulas-godot

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Nebulas-Godot

A Godot 3.2+ compatible module to enable your games to use Nebulas-powered tokens and smart contracts.

Usage Tutorial: https://github.com/chiguireitor/nebulas-sample

Done with funding thanks to Go Nebulas project 293, a proposal created by the Nebulas community to further the Nebulas reach into gaming.

Usage

The Nebulas class contains all the necessary methods to create addresses, transactions and contract calls on Nebulas. An example wallet manager Singleton is included in the scripts directory.

Precompiled binaries can be found in the Nebulas site. If you need to use additional modules follow the next paragraph.

Copy the modules and thirdparty directories into your Godot build directory. Build following Godot's guides.

GDNative

Some work has been made towards making this module be available by compiling it as a GDNative module, however, Godot doesn't exposes several parts of its internal definitions that are vital for any cryptocurrency based game.

Adapting this module to a GDNative could be done in the future, along with the QRCode module that is needed by most wallets.

License

Read LICENSE

tl;dr: MIT Licensed

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A Godot 3.2+ compatible module to enable Nebulas-powered tokens in games

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