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readme.md

ReduceFlicker for Avisynth2.6/Avisynth+

This is a rewite of ReduceFlicker which written by Rainer Wittmann.
This plugin has only ReduceFlicker(). ReduceFluctuation() and LockClense() are not implemented.

Requirements:

- avisynth2.60/avisynth+r1576 or later.
- WindowsVista sp2 or later.
- Visual C++ Redistributable Packages for Visual Studio 2015.

Syntax:

ReduceFlicker(clip, int "strength", bool "aggressive", bool "grey", int "opt")

clip:

All planar formats(YV24/YV16/YV12/YV411/Y8) are supported.

strength:

Specify the strength of ReduceFlicker. Higher values mean more aggressive operation.

1 - makes use of 4(current + 2*previous + 1*next) frames .
2(default) - makes use of 5(current + 2*previous + 2*next) frames.
3 - makes use of 7(current + 3*previous + 3*next) frames.

aggressive:

If set this to true, then a significantly more aggressive variant of the algorithm is selected.
Default value is false.

grey:

Whether chroma planes will be processed or not. If set this to true, chroma planes will be garbage.
Default value is false.

opt:

Controls which cpu optimizations are used.
Currently, this filter has three(C++, SSE2 and AVX2) routines.

0 - Use C++ routine.
1 - Use SSE2 routine.
others(default) - Use AVX2 routine if possible.
                  If your machine does not have AVX2 or you are using avisynth2.6,
                  fallback to 1.

Lisence:

GPLv2 or later.

Source code:

https://github.com/chikuzen/ReduceFlicker/
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