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This repository has been archived by the owner on Jan 18, 2024. It is now read-only.

Preserve palette state in calls to UpdateDrawData #15

Preserve palette state in calls to UpdateDrawData

Preserve palette state in calls to UpdateDrawData #15

Triggered via push July 27, 2023 11:09
Status Success
Total duration 38s
Artifacts 1

release.yml

on: push
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6 warnings
Release: PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Release: PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Release: PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId' is obsolete: 'Use CharacterData.ModelCharaId'
Release: PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Release: PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Release: PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId' is obsolete: 'Use CharacterData.ModelCharaId'

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