Re-write of Corona SDK Ghost vs Monsters into object-oriented architecture
Lua
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assets
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Default.png
Default@2x.png
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Icon@2x.png
Playtomic.lua
README.md
build.settings
config.lua
director.lua
dmc_buttons.lua
dmc_objects.lua
dmc_utils.lua
game_engine.lua
game_engine_constants.lua
game_objects.lua
hud_objects.lua
level_data.lua
level_manager.lua
main.lua
movieclip.lua
scene-game.lua
scene-menu.lua
ui.lua

README.md

Ghosts vs Monsters with Analytics

Implemented with Playtomic's analytics

About Game

Angry Bird's clone, built with CoronaSDK and a customized Playtomic API in Lua

Integrated so far

  • Custom metrics
  • Level metrics

Metrics being tracked

  • Game Intro Menu : "Play"
  • Levels : Begins

Tip: after cloning the project, search for all "Playtomic" instances in Game.m, to see how we did it.

LIVE DATA

View the public dashboard

Lastly, have lotsa fun making games!