A Physics world/level creator/editor using Kivent
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assets
examples
scripts
sounds
sprites
PolyGen.py
Spline.py
buildozer.spec
debugprint.py
kivented.kv
main.py
objscripts.py
readme.md
serialisation.py
todo.txt
ui_elements.py
util.py

readme.md

KivEntEd

A simple physics/level editor using Kivent with basic support to export Wheelz/XMoto levels

Set mass to 0 for static objects.

ScreenShot ScreenShot

Building:
first you must install KivEnt - at the time of writing you must use my gl_polygen branch.
here https://github.com/chozabu/KivEnt/tree/kivented

polygon2 is required
sudo pip install polygon

if you wish to compile for android probably should install libatlas3-base (on ubuntu) as the default has processor-specific instructions.

Also - there should be a recent (probably working) build here: http://chozabu.net/KivEntEdLatest.apk