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Commits on Nov 4, 2015
Commits on Oct 28, 2015
  1. optical device set frustum

    committed Oct 28, 2015
Commits on Sep 9, 2015
  1. debug key

    committed Sep 9, 2015
Commits on Sep 4, 2015
  1. renderer get texture fix

    committed Sep 4, 2015
Commits on Aug 30, 2015
  1. optical device setters

    committed Aug 30, 2015
Commits on May 11, 2015
  1. misc

    committed May 11, 2015
Commits on Apr 27, 2015
  1. cleanup

    committed Apr 27, 2015
Commits on Apr 21, 2015
  1. intrinsics ppal point

    committed Apr 21, 2015
Commits on Apr 19, 2015
  1. comment removed

    committed Apr 19, 2015
Commits on Apr 17, 2015
  1. scale

    committed Apr 17, 2015
Commits on Apr 16, 2015
  1. v2

    committed Apr 16, 2015
  2. v2

    committed Apr 16, 2015
  3. v2

    committed Apr 16, 2015
  4. v2

    committed Apr 16, 2015
Commits on Apr 15, 2015
  1. mts to mm

    committed Apr 15, 2015
  2. cml2

    committed Apr 15, 2015
Commits on Apr 13, 2015
  1. cml2

    committed Apr 13, 2015
Commits on Mar 8, 2015
  1. gitignore

    committed Mar 8, 2015
Commits on Mar 7, 2015
  1. gitignore

    committed Mar 7, 2015
Commits on Nov 13, 2014
  1. added GL_CULL_FACE

    committed Nov 13, 2014
Commits on Nov 2, 2014
  1. more fixes and improvements

    committed Nov 2, 2014
Commits on Nov 1, 2014
  1. performance optimizations

    committed Nov 1, 2014
Commits on Oct 31, 2014
  1. removed ofxXmlSettings dep

    committed Oct 31, 2014
  2. comments on shader

    committed Oct 31, 2014
Commits on Oct 18, 2013
  1. todo rm

    committed Oct 18, 2013
  2. glsl mesh

    committed Oct 18, 2013
Commits on Oct 17, 2013
  1. opt render cpu or gpu

    committed Oct 17, 2013
  2. opt render cpu or gpu

    committed Oct 17, 2013
Commits on Oct 16, 2013
  1. glsl mesh; textureSize2DRect

    committed Oct 16, 2013
  2. glsl mesh

    committed Oct 16, 2013
Commits on Oct 15, 2013
  1. glsl mesh todo added

    committed Oct 15, 2013