Tetrominos: A tetris clone built with React and Redux
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README.md

Tetrominos

A tetris clone built with React and Redux.

Built With

  • React.js - A JavaScript library for building user interfaces
  • Redux - A predictable state container for JavaScript apps.
  • React Konva - JavaScript library for drawing complex canvas graphics using React.
  • Material UI - React components that implement Google's Material Design.
  • Prettier - An opinionated code formatter.
  • ESlint - Pluggable JavaScript linter

Highlights

  • 7 Unique Tetriminos rotate and detect collisions
  • Scoreboard documents cleared lines
  • Ability to pause game, Game over when board fills
  • Gameboard rendered with React Konva
  • State management in Redux
  • Enhanced game difficulty. Game gets faster every 500 points.

Development setup

yarn
yarn start

Author

Chris Bradshaw – @_chrisbradshawbradshaw.chris@gmail.com

This project is licensed under the MIT License.

https://github.com/chrisbradshaw

Contributing

  1. Fork it (https://github.com/chrisbradshaw/hodl-svg-line-chart)
  2. Create your feature branch (git checkout -b feature/fooBar)
  3. Commit your changes (git commit -am 'Add some fooBar')
  4. Push to the branch (git push origin feature/fooBar)
  5. Create a new Pull Request