Based on Jed Smith's repo I have created a minimal OCIO config of openDRT 1.0.0 for full CG projects. This is state-of-the-art Color Management in its most minimalistic and simple form:
- Inputs (textures) are in "linear"
- Rendering and Nuke working space are also in "linear"
- View Transform is for Rec.1886 display
There is no need to go wide gamut or do anything complex to craft beautiful images. Enjoy!
Original files (encoded in "linear-AP0") are available here.
- Reference color space is XYZ which is the base of all colourimetry
- All matrixes have been generated using colour-science with "CIE XYZ-D65 - Scene-referred" and "CAT02"
- "linear" stands for "linear_bt.709"
- "cineonlog_rec709" can be used for a matte-painting workflow in Photoshop
- "tlog_egamut" is the shaper space. It can be used for color timing and some log operations (such as sharpen)
- Substance_painter roles were set following this page
- An inverse of the View Transform has been provided even though it is not perfect
- One may easily add several colorspaces or displays for HDR output if needed (such as "p3_d65_pq")
- So far two looks have been added: "Contrast CDL" and "Warmy CDL"
- They have been inspired by the Filmic and AgX OCIO configs (please find links below)
- The use of Looks is highly recommended with Open DRT
- To use one of the looks, you need to combine it with a View. Like this for instance:
- !<View> {name: OpenDRT 1.0.0 Contrast, colorspace: openDRT 1.0.0 - Rec.709 - 2.4 Gamma, looks: Contrast CDL}
| Name | Author | Release date | Observations |
|---|---|---|---|
| ARRI K1S1 | Harald Brendel | 2011 | THE most used LUT on the planet (ARRI Alexa workflow) |
| ACES | AMPAS | 2016 | Color Encoding System developed by the Academy |
| Filmic | Troy Sobotka | 2017 | Original Blender Color Management used on this movie |
| RED IPP2 | Graeme Natress | 2017 | RED Image Processing Pipeline explained here |
| Sony Venice | Sony / Picture Shop | 2022 | LUT files made in partnership with Picture Shop |
| ARRI Reveal | Sean Cooper | 2022 | The new ARRI Alexa35 workflow described here |
| Tony | Tomasz Stachowiak | 2023 | A cool-headed display transform |
| AgX Blender | Eary Chow | 2023 | Blender Color Management used on this video game |
| TCAMv3 | Daniele Siragusano | 2024 | Baselight Color Management Workflow explained here |
| AgX SB2383 | Troy Sobotka | 2024 | Minimal AgX OCIO Config using Linear BT.709 |
| JP-2499 | JP Zambrano | 2024 | A popular picture formation pipeline described here |




