A quick guide to Emacs Lisp programming
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Emacs Lisp Guide

Table of Contents


Programmers who are too busy to read through long tutorials and manuals, but who want to extend their editor. You don't need to learn everything from the ground up, just enough knowledge to be self-sufficient. You've been using Emacs for a while and now it's time you started making some handy extensions for yourself.

There are a bunch of existing guides, but they don't strike the right balance of useful and helpful. Some just list functions, others try to explain Emacs Lisp from the ground up as a language. You don't need to know everything right away. See the Alternative sources section for a list of these.

Programming in Emacs Lisp

I'm not going to explain the Emacs Lisp language itself in any detail. Programming in Emacs Lisp (look at the Wikipedia page for the academic details) is similar to programming in Python, Scheme, Common Lisp, JavaScript, Ruby, and languages like that. Its syntax is funny but otherwise it's an imperative language with similar data structures.

One important difference compared to usual languages to be aware of is that it has dynamic scope by default. See Dynamic Binding in the manual for the details. Almost all Emacs Lisp code you come across today will be using this. Lexical Binding has recently been added to Emacs, it will take a while for this to permeate.

Like all Lisps, Emacs Lisp has macros which you can read about in the manual at your leisure.

After reading this guide

The best, most comprehensive resource on Emacs Lisp is the manual. I will reference this manual throughout this guide. I will not repeat what's already there. You can reference this manually in a random access fashion when you need to solve a problem.

I reference the manual throughout the guide by HTML link, but you can read it inside your Emacs itself. Run: C-h i m Elisp RET

Trivial basics

These are the basics to syntax that you can lookup in any guide or just by looking at some Emacs Lisp code. I am assuming you're a programmer who can pick things up like this just by looking at code. I include these because I use them later:

(* 2 3)
(concat "a" "b")
(defun func (arg1 arg2)
  "Always document your functions."
   <function body>)
(defvar var-name <the value>
  "Always document your variables.")
(let ((x 1)
      (y 2))

In Lisp the normal LET doesn't let you refer to previous variables, so you need to use LET* for that. This is likely to trip people up, so I include it here.

(let* ((x 1)
       (y x))

To do many things at once in one expression, use PROGN:

(progn do-this

See manual for details.

The way to set variables is not obvious:

(setq var-name value)

Equality and comparison operators:

  • (eq major-mode 'a)
  • (= 0 1)
  • (> 0 1)
  • (string= "a" "b")
  • (string> "a" "b")

Emacs Lisp has a bunch of equality operators. See the manual for gory details.

Data structures available: lists, vectors, rings, hashtables. Look them up in the manual.


  • Use M-: to evaluate any Emacs Lisp expression and print the result. I personally use this constantly.
  • Use C-x C-e to evaluate the previous s-expression in the buffer. I personally never use this. See next binding.
  • Use C-M-x to evaluate the current top-level s-expression. I use this to re-apply defvar and defun declarations.
  • There is a REPL available by M-x ielm. I tend to use M-: rather than the REPL but you might like it.
  • Use M-x eval-buffer to evaluate the whole buffer of Emacs Lisp code.


A very important thing as an Emacs Lisp programmer is being able to get the information you want in a few keystrokes. Here's a list of ways to find what you need when you're writing Elisp code.

Finding functions of keybindings

Find the function called by a keybinding: C-h k

This will show something like:

C-p runs the command previous-line, which is an interactive compiled
Lisp function in `simple.el'.

It is bound to C-p.

(previous-line &optional ARG TRY-VSCROLL)

You can click the link simple.el to go directly to the definition of that function. Very handy indeed.

Getting documentation

Functions and variables are distinguished in Emacs Lisp, so there are two commands to do lookups:

  • Run C-h f to show documentation for a function. This also works for macros.
  • Run C-h v to show documentation for a variable.

You'll see something like:

mapcar is a built-in function in `C source code'.


Apply FUNCTION to each element of SEQUENCE, and make a list of the results.
The result is a list just as long as SEQUENCE.
SEQUENCE may be a list, a vector, a bool-vector, or a string.

Find all bindings in the current buffer

Run C-h b to show a massive list of keybindings and the command they run. You'll see something like, e.g. in markdown-mode:

C-c C-x d       markdown-move-down
C-c C-x l       markdown-promote
C-c C-x m       markdown-insert-list-item

Searching for documentation topics

Use the commands called apropos.

  • M-x apropos
  • M-x apropos-command
  • M-x apropos-library
  • M-x apropos-documentation

Jumping to definition

Install this package: elisp-slime-nav

Now you can use M-. to jump to the identifer at point and M-, to jump back.

Describe functions

The range of M-x describe- functions are useful:

  • M-x describe-mode (aka C-h m)
  • M-x describe-face

Other ones have been mentioned above as keybindings.

Basic concepts


All Emacs Lisp code when run has a current buffer. Operations that claim to work on "the buffer" work on this current buffer. Some handy functions, which you can run C-h f on to get more info:

  • (current-buffer) - get the current buffer.
  • (with-current-buffer buffer-or-name ...) - temporarily use the given buffer.
  • (set-buffer buffer-or-name) - set the current buffer without switching to it.
  • (switch-to-buffer name) - switch to the buffer visually.

See Buffers in the manual for detailed info.

Buffer-local variables

Buffers have local variables, for example:

  • major-mode

You can use this variable to see what mode you're in, if you need it.

If you want to set your own buffer-local variable, use this:

(defvar your-variable-name nil "Your documentation here.")

Then later on in your code that will run in a given buffer, use:

(set (make-local-variable 'your-variable-name) <the-value>)

This is very handy in many scenarios when writing functionality. Note that buffer local variables are reset when you revert the buffer or change modes.

See manual for details.

Project-wide buffer-local variables

A handy way to set a buffer local variable for every file that's within a directory structure is to use a .dir-locals.el file.

((nil . ((indent-tabs-mode . t)
         (fill-column . 80)))
 (c-mode . ((c-file-style . "BSD")
            (subdirs . nil)))
  . ((nil . ((change-log-default-name
              . "ChangeLog.local"))))))

The point

All Emacs Lisp code has a current point in the current buffer. It's a number. It refers to where the cursor is. See the manual entry for point, but here's the basics:

  • (point) - current point
  • (point-max) - maximum point of the buffer
  • (point-min) - minimum point of the buffer (why is this not just 0? Because of narrowing).

The region

Sometimes the region can be active, and you can use it in your Emacs Lisp code to manipulate text specially. See the manual for details. Rundown:

  • (region-beginning) - beginning of the region (a point)
  • (region-end) - end of the region (a point)
  • (use-region-p) - whether to try to use region-beginning/region-end for manipulation. Handy for use in commands.
  • (region-active-p) - also handy to know whether the region is active.

Here's an command that uses some region functions:

(defun print-upper-region ()
  "Demo to print the uppercased version of the active region."
  (when (region-active-p)
    (message "%S" (let ((string (buffer-substring (region-beginning)
                      (insert string)
                      (upcase-region (point-min)
                      (buffer-substring-no-properties (point-min)

To run it, C-M-x it, select some text and run M-x print-upper-region.

Text properties

When you manipulate text in Elisp, it can have properties applied to it, and those properties can be queried. Full details are here but see the "Manipulating the buffer" section in this guide for examples.


Run M-: (setq debug-on-error t) RET and any errors will open up the debugger.

I'll write more about using the debugger stepper and breakpoints later.



Install and enable paredit. Nobody sane writes Lisp without paredit (or its shiny cousin, smartparens; or its evil twin, lispy). You will never have unbalanced parentheses, brackets, braces, or strings. Learn to accept this and you will enjoy this mode.

As discussed in the discoverability section, use C-h f paredit-mode RET to see the documentation for this mode.

Learn the following helpful keybindings:


  • C-M-u - Go up a node.
  • ) - Go to the end of the node or the end of the parent node when repeated.
  • C-M-f - Go to the end of the node.
  • C-M-b - Go to the start of the node.


C-k - Kill everything from here to the end of the line, including any following lines that are included in the scope of the nodes being killed. It will also kill inside strings but stop at the end of the string.


M-r - Replace the parent node by the current node.

(|foo) -> foo
(foo |bar mu) -> bar
(foo (bar |mu zot) bob) -> (foo mu bob)


  • C-M-( to wrap the following node in parens.
  • Alternatively, C-M-SPC to select the whole node, or just use your normal region selection and run ( or [ or { to wrap that selection.


  • M-s to split the current node. This works on parenthesized expressions or strings.
  • M-J to join two nodes. Works same as above in reverse.

Manipulating the buffer

These are the most common:

  • (insert "foo" "bar") - to insert text at point.
  • (delete-region start end) - to delete the region of text.
  • (insert-buffer-substring-no-properties buffer start end) - insert text from another buffer.
  • (insert-file-contents <filename>) - insert from a file.

Any other command that inserts things can be called from Emacs Lisp, too.

Text properties

To add properties to text in the buffer, use:

(put-text-property start end 'my-property-name <value>)

To completely reset the properties of text to just this, use:

(set-text-properties start end 'my-property-name <value>)

To retrieve properties back from the text, use:

(get-text-property <point> 'my-property-name)

To propertize a string before it's inserted into a buffer, use:

(propertize "hello" 'my-property-name <value> 'another-prop <value2>)

Navigating the buffer

Here are the common ones:

  • (goto-char <point>) - go to the point.
  • (forward-char n) - go forward n chars. Accepts a negative argument.
  • (end-of-line) - self-explanatory.
  • (beginning-of-line) - self-explanatory.
  • (skip-chars-forward "chars") - skip given chars.
  • (skip-chars-backward "chars") - skip given chars back.
  • (search-forward "foo") - search for foo, move cursor there.
  • (search-backward "foo") - search backward.
  • (search-forward-regexp "blah") - same, but with regexes.
  • (search-backward-regexp "blah") - same, but with regexes.

If there's a kind of navigation you want to do that you don't know the function name for, think of how you would do it with your keyboard and then use C-h k on the commands to find out the functions being run.

Save excursion

Often you want to jump around the buffer to either query or manipulate something, and then go back to where you were originally. To do this, use:

(save-excursion ...)

For example:

(save-excursion (beginning-of-line) (looking-at "X"))

Will return whether the current line starts with X.

Similarly there is save-window-excursion.

Querying the buffer

  • (buffer-substring start end) - get the string at point, including text properties.
  • (buffer-substring-no-properties start end) - get the string at point, excluding text properties.
  • (buffer-string) - return the string of the whole buffer.
  • (looking-at "[a-zA-Z]+") - does text following point match the regex?
  • (looking-back "[a-zA-Z]+") - does text preceding point match the regex?

Temporary buffers

It's often useful to do some work in a temporary buffer so that you can use your normal Elisp code to generate a string and some properties, for example:

  (insert "Hello!"))

Defining interactive functions

To be able to run a function of your own from a keybinding, it needs to be interactive. You need to add (interactive) to your defun:

(defun foo ()
  "Some function."

There's a bunch of variations for INTERACTIVE, see the manual.

Now your function foo is interactive, you can use it in a keybinding:

(define-key emacs-lisp-mode (kbd "C-c C-f") 'foo)

Defining your own major mode

You can generally use define-derived-mode. See the manual on this.


(define-derived-mode hypertext-mode
   text-mode "Hypertext"
   "Major mode for hypertext.
   (setq case-fold-search nil))

(define-key hypertext-mode-map
   [down-mouse-3] 'do-hyper-link)

Defining a minor mode

Minor modes act as enhancements to existing modes. See the manual about define-minor-mode.

A dummy example:

(defvar elisp-guide-mode-map (make-sparse-keymap))
(define-minor-mode elisp-guide-mode "A simple minor mode example."
  :lighter " ELGuide"
  :keymap elisp-guide-mode-map
  (if (bound-and-true-p elisp-guide-mode)
      (message "Elisp guide activated!")
    (message "Bye!")))
(define-key elisp-guide-mode-map (kbd "C-c C-a") 'elisp-guide-go)
(defun elisp-guide-go ()
  (message "Go!"))

Run M-x elisp-guide-mode to activate it and run it again to disable it.

Real examples of minor modes:


Markers are handy objects that store a point, and changes to the buffer make the marker position move along. See the manual, which has a good section explaining it. Their use-case is probably more intermediate than for a tutorial like this, so I include them only so that you're aware of them.

Here's an example:

(defun my-indent-region (beg end)
  (interactive "r")
  (let ((marker (make-marker)))
    (set-marker marker (region-end))
    (goto-char (region-beginning))
    (while (< (point) marker)
      (funcall indent-line-function)
      (forward-line 1))))

You need to store the end of the region before you start changing the buffer, because the integer position will increase as you start indenting lines. So you store it in a marker and that marker's value updates as the buffer's contents changes.


See the manual on overlays, these are a handy tool for a special kind of text that behaves as if separate and above the buffer. This is more advanced, by the time you want to use overlays you'll be happy reading the manual entry about it.

Standard practices


Emacs Lisp doesn't support modules. We go by convention. If your module name is foo, then name all your top-level bindings by prefixing it with foo-. Example:

(defun foo-go ()

(provide 'foo)

To make this easier on your fingers, you can use something like:

(defun emacs-lisp-expand-clever ()
  "Cleverly expand symbols with normal dabbrev-expand, but also
if the symbol is -foo, then expand to module-name-foo."
  (if (save-excursion
        (when (looking-at "#?'") (search-forward "'"))
        (looking-at "-"))
      (if (eq last-command this-command)
          (call-interactively 'dabbrev-expand)
        (let ((module-name (emacs-lisp-module-name)))
              (when (looking-at "#?'") (search-forward "'"))
              (unless (string= (buffer-substring-no-properties
                                (min (point-max) (+ (point) (length module-name))))
                (insert module-name)))
            (call-interactively 'dabbrev-expand))))
    (call-interactively 'dabbrev-expand)))

(defun emacs-lisp-module-name ()
  "Search the buffer for `provide' declaration."
    (goto-char (point-min))
    (when (search-forward-regexp "^(provide '" nil t 1)
      (symbol-name (symbol-at-point)))))

And then:

(define-key emacs-lisp-mode-map (kbd "M-/") 'emacs-lisp-expand-clever)

Now you can write (defun -blah M-/ and get (defun foo-blah. You need a (provide 'foo) line at the bottom of your file for this to work.

Alternative sources