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AV Touch | ||
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An example on using AVFoundation on iOS devices, this allows a developer to access playing | ||
audio and accessing audio data from their application. | ||
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Based on Apple's avTouch example: | ||
http://developer.apple.com/library/ios/#samplecode/avTouch/Introduction/Intro.html | ||
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Authors | ||
======= | ||
Miguel de Icaza |
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OpenGL Paint using GameView | ||
=========================== | ||
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Preview | ||
======= | ||
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![iPhone running GLPaint sample](http://farm7.static.flickr.com/6143/5999004778_b2801d14e2.jpg) | ||
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An example on using the iPhoneOSGameView class with OpenGL | ||
to create a touch painting application. | ||
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Loosely based on Apple's GLPaint example: | ||
http://developer.apple.com/library/ios/#samplecode/GLPaint/Introduction/Intro.html | ||
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Authors | ||
======= | ||
Miguel de Icaza |