Mid-Lane, Best Lane!
Welcome to a new era of AP diversity!
This site is live at http://mid-lane-best-lane.herokuapp.com/.
(Psst, don’t tell anyone I play Hecraim main.)
This site is particularly focused on bottom-line player statistics like KDA, damage dealt to champions, and win rate as well changes in popularity of champions and items. I choose those areas because I was curious about the overt effects of the AP item changes, and I was fairly surprised that these stats only changed slightly.
In hindsight, this makes sense. The patch was designed to diversify player choice, not necessarily improve AP champions’ performance. Moreover, subtle shifts are good! Pre- and post-patch worlds shouldn't be so jarring that players can no longer recognize the landscape.
This opens up more ground. I think a different route of analysis might be to trace the build path of players and chart shifts in power spikes, power transition curve, and other similarly more progressional statistics that can better speak to players’ gameplay experiences versus match results.