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// An Attribute cannot go below 1 unless it is EDG, MAG, or RES, the character is a Critter, or the Metatype Maximum is 0.
if (_objCharacter.CritterEnabled||_strAbbrev=="EDG"||_intMetatypeMax==0|| (_objCharacter.EssencePenalty!=0&& (_strAbbrev=="MAG"||_strAbbrev=="RES")))
if (_objCharacter.CritterEnabled||_strAbbrev=="EDG"||_intMetatypeMax==0|| (_objCharacter.EssencePenalty!=0&& (_strAbbrev=="MAG"||_strAbbrev=="RES"))|| (_objCharacter.MetatypeCategory!="A.I."&&_strAbbrev=="DEP"))
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- Built-in weapon accessories are automatically assigned to the Internal accessory slot by default. If a weapon accessory should take up a slot naturally, just add a <mount> value to the accessory. This change only affects newly created/purchased weapons, so any existing weapons will need to be altered manually or deleted and re-added. Fixes #566.
- Ammunition can now add and replace the fire modes of weapons, using the firemode and firemodeplace nodes. This change only takes effect during career mode, and is currently used exclusively for the Taurus Omni-6's heavy ammo type. Fixes #577.
- Fixed a crash issue caused by changing priority selection in Sum to Ten mode. Fixes #572.
- Qualities can have their Limit assigned as either 'no' or a numeric value. This is intended as something of a placeholder until proper levels for qualities are implemented at a later date.
- Added the Depth statistic for AI; this shouldn't have an effect on existing characters.
Data Change:
- Added missing required values for the Hospitalized lifestyles.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters