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Allow qualities to use FixedValues to alter their cost based on level #3683

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FelodinBlutstein opened this issue May 31, 2019 · 2 comments

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@FelodinBlutstein
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commented May 31, 2019

Describe the bug
When selecting the quality one with the Matrix you can select
One with the Matrix I, II & III
on the top of the quality section there is a option to increase the level of the quality to 3. So One with the Matrix III 3 costs 30 karma.

To Reproduce
Steps to reproduce the behavior:

  1. Add Qualities
  2. Select any of the One with the Matrix qualities
  3. Switch quality level

Expected behavior
grey out the level like for other qualities e.g. Allergy

Screenshots
Quality-Issue-One with the Matrix

Character File
Riley Davis.txt

Desktop (please complete the following information):

  • OS: [Windows 7]
  • Version [e.g. 5.205.93]

Additional context
Add any other context about the problem here.

@ArchonMegalon

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commented May 31, 2019

Related to #3682

@chummer5a

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commented May 31, 2019

Currently, we don't support FixedValues for qualities based on level. Since the quality has different costs based on the effective rank, it has to be split up like that.

@chummer5a chummer5a added the feature label Jun 2, 2019

@chummer5a chummer5a changed the title Quality: One with the Matrix I, II & III can get additional Level Allow qualities to use FixedValues to alter their cost based on level Jun 2, 2019

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