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Custom Sky textures don't seem to load. #7

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tale-zero opened this Issue May 29, 2017 · 9 comments

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tale-zero commented May 29, 2017

See title. Removing the mod fixes it.
Does the path for the custom sky textures change with this mod? Or does it just simply not work?

Minecraft Version: 1.11.2

Installed Mods:
image

(edit)
With the mod:
image

Without the mod:
image

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chylex May 29, 2017

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Does the issue happen when you disable all other mods and only keep RPO with the resource pack?

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chylex commented May 29, 2017

Does the issue happen when you disable all other mods and only keep RPO with the resource pack?

@chylex chylex added the bug label May 29, 2017

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tale-zero May 29, 2017

Just the mod and Optifine.
image

Same but without Liteloader.
image

There's a new version of Forge for 1.11.2 so I might try updating to that and seeing if that makes a difference.
(Edit) Doesn't make a difference.

tale-zero commented May 29, 2017

Just the mod and Optifine.
image

Same but without Liteloader.
image

There's a new version of Forge for 1.11.2 so I might try updating to that and seeing if that makes a difference.
(Edit) Doesn't make a difference.

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chylex May 29, 2017

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So it's a conflict with Optifine? Not sure if I can do anything about that.

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chylex commented May 29, 2017

So it's a conflict with Optifine? Not sure if I can do anything about that.

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tale-zero Oct 24, 2017

Even though I forgot about this Github issue, I think it is worth mentioning that the 1.8.9 build doesn't seem to be affected by this with Optifine enabled.

image

Guessing that something changed between 1.8.9 and 1.11.2. ¯_(ツ)_/¯

tale-zero commented Oct 24, 2017

Even though I forgot about this Github issue, I think it is worth mentioning that the 1.8.9 build doesn't seem to be affected by this with Optifine enabled.

image

Guessing that something changed between 1.8.9 and 1.11.2. ¯_(ツ)_/¯

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chylex Oct 24, 2017

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The changes in RPO across those versions shouldn't have any effect on sky rendering, but I haven't looked into optifine (and probably won't, so the issue is staying open unless someone PRs a fix or at least figures out why it's happening).

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chylex commented Oct 24, 2017

The changes in RPO across those versions shouldn't have any effect on sky rendering, but I haven't looked into optifine (and probably won't, so the issue is staying open unless someone PRs a fix or at least figures out why it's happening).

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mgdgfbhevdyeh Oct 29, 2017

IDK how about this bug,but looks with this mod I play the game the render distance is locked to 2 or 4.

mgdgfbhevdyeh commented Oct 29, 2017

IDK how about this bug,but looks with this mod I play the game the render distance is locked to 2 or 4.

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sheenwins Jan 3, 2018

I'm having the same issue and these are my two favorite mods. :/ I can confirm that using forge 1.8.9, adding in ResourcePackOrganizer MC-1.8.9 v1.0.3.jar breaks custom skies.
the custom sky files are in: \assets\minecraft\mcpatcher\sky\world0
Any update on this?

sheenwins commented Jan 3, 2018

I'm having the same issue and these are my two favorite mods. :/ I can confirm that using forge 1.8.9, adding in ResourcePackOrganizer MC-1.8.9 v1.0.3.jar breaks custom skies.
the custom sky files are in: \assets\minecraft\mcpatcher\sky\world0
Any update on this?

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chylex Jan 3, 2018

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No updates on the issue, sorry. Is there an alternative sky mod you could try?

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chylex commented Jan 3, 2018

No updates on the issue, sorry. Is there an alternative sky mod you could try?

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sheenwins commented Jan 3, 2018

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