Permalink
Switch branches/tags
Nothing to show
Commits on Feb 15, 2011
Commits on Feb 14, 2011
  1. Merge branch 'master' of github.com:ZhouWeikuan/cocos2d into gc-optim…

    opengenius committed Feb 14, 2011
    …ization
  2. Added targetedTouchHandler. Handlers now support multitouch on 2.1 an…

    opengenius committed Feb 14, 2011
    …d above. TextureCache has method addImageExternal to read from SD(not tested).
  3. fixed bug with texture missing

    alex.karmazin@meliorgames.com committed Feb 14, 2011
    GC optimization was made in CCScheduler
    added convenience  method in CCDirector for faster porting from iphone
Commits on Feb 2, 2011
  1. new line fix on cocos2d-iphone

    opengenius committed Feb 2, 2011
Commits on Jan 28, 2011
  1. 1) finish porting for CCProgressTimer, verified in ClickAndMoveTest,…

    ZhouWeikuan committed Jan 28, 2011
    … with TBBar;
    
             2) prepare for porting FontTest
Commits on Jan 26, 2011
  1. fixed nullPointerException when calling CCNOde.removeAllChildren() wh…

    alex.karmazin@meliorgames.com committed Jan 26, 2011
    …ile children_ = null
  2. Merge branch 'master' of github.com:ZhouWeikuan/cocos2d into gc-optim…

    opengenius committed Jan 26, 2011
    …ization
  3. Keep default projection when recreate GL surface, PlistParser can ret…

    opengenius committed Jan 26, 2011
    …urn array now. Opened constructors of CCSprite.
Commits on Jan 25, 2011
  1. added support for raw MotionEvents, now it is posible to use GestureD…

    alex.karmazin@meliorgames.com committed Jan 25, 2011
    …etectors and handle multitouch
Commits on Jan 24, 2011
  1. error fixed, when manualy removing actions

    alex.karmazin@meliorgames.com committed Jan 24, 2011
Commits on Jan 20, 2011
  1. aadded return set in CCSpriteFrameCache.addSpriteFrames() to have pos…

    alex.karmazin@meliorgames.com committed Jan 20, 2011
    …sibility removing automatically all frames after plist not needed, added intersects method for finding if to rect intersects
  2. Plist characters handling fixed, zwoptex hadler replaced, now should …

    opengenius committed Jan 20, 2011
    …support formats from 0 to 3, but only 0 format is tested now. If CGTask is called to perform from another GLTask, then it do it immediately. TexParams initializaion moved form init to constructor to prevent recreation when application does pause/resume.
Commits on Jan 16, 2011
  1. Few comments on PlistParser.

    opengenius committed Jan 16, 2011
  2. PlistParser is ready to replace ZwoptexParser now.

    opengenius committed Jan 16, 2011
Commits on Jan 14, 2011
  1. Texture params in Texture2D resolved.

    opengenius committed Jan 14, 2011
Commits on Jan 12, 2011
  1. Fix to issue #31 "Rendering With CCSpriteSheet Doesn't Respect Grandc…

    shashachu committed Jan 12, 2011
    …hildren"
    
    Anchor point -> anchor point in pixels
  2. Merge branch 'master' of github.com:ZhouWeikuan/cocos2d into gc-optim…

    opengenius committed Jan 12, 2011
    …ization
  3. Particles gc-optimization.

    opengenius committed Jan 12, 2011
Commits on Jan 11, 2011
Commits on Jan 10, 2011
  1. TMX almost works, but still more work on CCSpriteSheet's children re-…

    U-HOME-58490361F5\qincai committed with opengenius Jan 7, 2011
    …order on quad
  2. port TMX layer to android(just pass the syntax check), need to work o…

    ZhouWeikuan committed with opengenius Dec 29, 2010
    …n run-time check later
  3. Pools, TextBuilder from javolution, collections, lots of GC-optimizat…

    opengenius committed Jan 10, 2011
    …ions.
Commits on Jan 7, 2011
  1. TMX almost works, but still more work on CCSpriteSheet's children re-…

    U-HOME-58490361F5\qincai committed Jan 7, 2011
    …order on quad
Commits on Dec 29, 2010
  1. port TMX layer to android(just pass the syntax check), need to work o…

    ZhouWeikuan committed Dec 29, 2010
    …n run-time check later
  2. ConcurrentArrayHashMap implemented in some way, and is used in CCSche…

    opengenius committed Dec 29, 2010
    …duler and CCActionManager, CCLabelAtlas is in optimization phase for reduce garbage on FPS, pooling small objects logic in devel.
Commits on Dec 27, 2010
  1. ConcurrentArrayHashMap is not stable, wrong behaviour.

    opengenius committed Dec 27, 2010