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Add weapon hashes up to Arena Wars DLC
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shpottie committed Jun 13, 2019
1 parent 537d595 commit 291069f
Showing 1 changed file with 17 additions and 2 deletions.
19 changes: 17 additions & 2 deletions code/client/clrcore/External/WeaponHash.cs
Expand Up @@ -86,7 +86,21 @@ public enum WeaponHash : uint
CarbineRifleMk2 = 0xFAD1F1C9,
CombatMGMk2 = 0xDBBD7280,
HeavySniperMk2 = 0xA914799,
SMGMk2 = 0x78A97CD0
SMGMk2 = 0x78A97CD0,
//mpchristmas2017
RevolverMk2 = 0xCB96392F,
SpecialCarbineMk2 = 0x969C3D67,
MarksmanRifleMk2 = 0x6A6C02E0,
PumpShotgunMk2 = 0x555AF99A,
SNSPistolMk2 = 0x88374054,
BullpupRifleMk2 = 0x84D6FAFD,
DoubleAction = 0x97EA20B8,
//mpbattle
StoneHatchet = 0x3813FC08,
//mpchristmas2018
RayPistol = 0xAF3696A1,
RayMinigun = 0xB62D1F67,
RayCarbine = 0x476BF155
}

public enum VehicleWeaponHash
Expand Down Expand Up @@ -133,6 +147,7 @@ public enum AmmoType : uint
ProximityMine = 0xAF2208A7,
PipeBomb = 0x155663F8,
SmokeGrenade = 0xE60E08A6,
BZGas = 0x9B747EA4
BZGas = 0x9B747EA4,
RayPistol = 0xA50ABB74
}
}

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