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run servicing while in WaitForInitLoop
this'll fix cases where D3D reinitializing (fullscreen<->windowed change, window resize, ...) while in the main menu would require use of Alt-F4 to resume executing the game. Alt-F4, in this case, would load the warning screen, and due to an internal check in streaming, would call the same function we call, but only once. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=cf176f99853835c554f78534a6473ce5ec227fcf
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