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net/mumble: only connect when the game is settled
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code/components/gta-net-five/src/MumbleVoice.cpp

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Original file line numberDiff line numberDiff line change
@@ -181,7 +181,7 @@ static float* g_actorPos;
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static void Mumble_RunFrame()
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{
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if (!Instance<ICoreGameInit>::Get()->HasVariable("networkInited"))
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if (!Instance<ICoreGameInit>::Get()->HasVariable("gameSettled"))
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{
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return;
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}

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