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Added documentation on native for drawing Penned In spheres #111

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Apr 24, 2019
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20 changes: 10 additions & 10 deletions GRAPHICS/N_0x799017f9e3b10112.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,17 +5,17 @@ ns: GRAPHICS

```c
// 0x799017F9E3B10112
void _0x799017F9E3B10112(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7);
void _0x799017F9E3B10112(float x, float y, float z, float radius, int r, int g, int b, float opacity);
```

Draws the sphere typically seen in the GTA:O freemode event, Penned In. Example: [Image](https://images.illusivetea.me/6654p9.png)

## Parameters
* **p0**:
* **p1**:
* **p2**:
* **p3**:
* **p4**:
* **p5**:
* **p6**:
* **p7**:
* **x**: X co-ordinate of the sphere
* **y**: Y co-ordinate of the sphere
* **z**: Z co-ordinate of the sphere
* **radius**: Size of the sphere
* **r**: Color
* **g**: Color
* **b**: Color
* **opacity**: Opacity from `0.0`-`1.0`